Waxdofus

Patch notes

What changed in Waxdofus, update by update.

Update

30 October update: Halloween is here!

🎃 Halloween

  • The Halloween event is open from 30 October to 13 November.
  • The dungeon: Terror’s Den (levels 100 to 120) and its Mad version (levels 200 to 220).
  • Drops: special monsters drop exclusive resources that you trade for items, and the final boss, Terror, has a chance to drop exclusive items.
  • Halloween sale: every Ogrine pack is −15% from 30 October to 8 November inclusive (Paris time).
  • New in the shop: the Nebula Pumpkin Shield and the Orange Glowing Pumpkin Shield, 2,700 Ogrines each.
  • New pet: Witch Baby Burger!

🌀 Dungeons

  • New: Simplified mode. In the dungeon finder, a Simplified toggle appears once you have beaten the dungeon in the chosen difficulty. For now it only works for Vortex.
  • New: “Go solo”. Any party member, leader or not, can choose to go into a dungeon alone.
  • Fix: in Clos des Blops and Count Harebourg’s encounter choice, the branch could only be picked by the party leader, even when the leader wasn’t in the dungeon. The leader now picks only when they are in that room with you.
  • Obsidiantre: when any fighter, allies included, takes push damage next to the Obsidiantre, it loses its invulnerability for 3 turns.
  • Fix: Count Harebourg’s stand-in image now vanishes when he leaves its cell, and he shows himself. Before, a summon could end up drawn on the same cell as him.
  • Fix: King Nidas now gives one Boubourse per fight, including in Infinite Dreams and the Infinite Boss Rush. The bag no longer came back x3 and multiplied at every kill.
  • Fix: Melanie no longer stands behind a tree in the Pitons Rocheux des Craqueleurs boss room.
  • Fix: Eternal Harvest. New takers of L’éternelle moisson no longer get a free 16-step head start. Unused head starts given by mistake are removed.
  • Qilby's Arena: Qilby now staggers after 25% less damage: 3,750,000 (7.5, 11.25 and 22.5 million in Nightmare I, II and III).

👥 Party

  • Fix: Join works. Right-click a party member → Join to land on a free cell next to them.
  • Group teleport: the leader now has a teleport button in the party window header, and the same option when right-clicking a member.

⚔️ Fights

  • New: the Forget Rank X Potion (500 Ogrines in the shop).
  • Use it to pick one of your account’s rank X spells and forget it. You get an Ultimate Upgrade Spell Potion back, linked to your account.
  • Use it when you change class, so you don’t have to buy your upgrades again.
  • Golden Cawwot Dofus: now also gives +1 Absolute AP, including the copies you already own.
  • Rekop, Sleeve Ace: the text now explains that your hand is kept for the next turns. Rekop is still once per turn.

Mystery Box: Spell:

  • The box never gives a spell from your own class.
  • A spell from your own class that you already got works as a class spell, in both of its versions.
  • A spell your kit already has is redrawn, never lost.

🏆 Achievements

  • Fix: for Bugcat, Tylezia, Gargandyas, the Gigalodon and their Nightmare versions, only the account-bound Dofus and the rarity potion are once per account. Your other characters now get the XP, kamas, Wax Coins and relic. Claims that gave nothing are open again.

🎨 Cosmetics

  • New: cash-shop costumes can now give their power, starting with the Halloween Galaxy Costume and the Pumpkin Galaxy Costume.
  • Guild costumes stay locked: they can’t give their power or receive one.

🖥️ Interface

Ensembles:

  • A set now switches its spell variants back on and restores its spell bar.
  • You can drag a set onto the item bar. Hover it to see its name, and right-click it to equip it or remove it from the bar.

Update

29 October hotfix

⚔️ Fights

  • Fix: Mystery Box: Spell. A spell your class already has in another version (like Flèche Fulminante for the Cra) is shown again next to your class’s own. The copies that disappeared come back at your next login, with their rank X.
  • Fix: indirect push damage (a monster pushed into another) no longer fails the Focus challenge.

🗺️ The world

  • Fix: Max le Fou now appears only once in his zone, like the other special monsters, and no longer joins ordinary monster groups.
  • Fix: once you have finished Evinya’s level 100 trial, she no longer promises a next trial that doesn’t exist yet.

💰 Prospecting

  • The prospecting cap goes from 2,000 to 5,000.
  • Nothing changes up to 2,000 PP: your drop bonus stays exactly the same.
  • Above that, the bonus keeps rising, more and more slowly, up to x5 at 5,000 PP (x3 at most before).
  • Monster tooltips show the new bonus.

🖥️ Interface

  • New: a reminder tells you how many weekly roulette spins you have left.

Update

29 October update: Qilby's Arena, the God Dofus, x5 life in every PvP fight, anomaly rewards for 10 fights, and more

🌀 New dungeon: Qilby's Arena

  • New Sandy quest: Qilby's Arena, after The End of Wax. A Selotrop portal has woken up in Amakna [-4,-2]: cross it to Rok Island, then defeat Qilby in his arena.
  • The Selotrop portals now have a single option: "Go to Rok Island" in Amakna and "Return to Amakna" on the island.
  • Rok Island is now level 530: the White Phantoms Kad, Ymagiroh, Spike and Tarak (levels 500 to 560) roam there. They drop the Qilby's Arena Key and, rarely, Twisted gear.
  • Elyra guards the arena's entrance on the island. The key (level 500) is also sold by Rubén for 60 Wax Coins.
  • Qilby (level 600, 100,000,000 HP) marks his targets with Plasma: at 5 stacks, The Other Side executes them, ignoring every death protection. Stay behind the pillars: at the end of each turn a lightning storm crosses the arena and deals 200% of max HP (death protections work). A pillar or an ally in front of you stops the bolt, a summon does not. A broken pillar never rises again. Every time Qilby is hit, the storm turns. Qilby starts the fight with his White Phantoms, on the arena's right edge.
  • New: Qilby's stagger bar. 5,000,000 damage breaks it (10, 15 and 30 million in Nightmare I, II and III): Qilby staggers, loses a turn, and his Portal Leap and Unbound Stride start over; it then refills and stays locked for 5 of his turns. His Unbound Stride now gives 5 MP, never on his first 3 turns, then every 5 turns, and he glows aqua the turn before: stagger him in time, every 5 turns.
  • Dimensional Pillars are now invulnerable: no more stealing life from them. Bolts still break them.
  • Achievements Qilby's Arena and Qilby's Arena (Nightmare), with the same rewards as Bugcat's. The normal one gives 2 Plasma Dofus.
  • New: the Plasma Dofus opens a third Waxmod slot, in the new Extras bar at the top of the inventory.
  • The God Dofus now also takes the Dofus Omega and the Plasma Dofus, and keeps the third Waxmod slot. The Dofus Omega requires Omega 500.
  • New: Twisted gear, stronger versions of the Sovereign, Kanazure and Celestial Swashbuckler sets (level 650).
  • Rok Island's forgemagus workshop now works: workbenches, rune crusher and the artisans' book.

Prestige

  • Prestige 9: Evil Dofus equipped and the Gargandyas's Temple and Gigalodon's Abyss achievements; it now gives 5% final damage (instead of 10%).
  • New Prestige 10: Qilby's Arena achievement and Prismatic Dofus equipped; +300 Strength, Intelligence, Chance and Agility.
  • New Prestige 11: God Dofus equipped and the Nightmare achievements of Gargandyas, the Gigalodon and Qilby's Arena; +10% final damage.

🥚 New Dofus: Chofux, the World Boss Dofus and the God Dofus

  • New: Chofux, crafted at the artificer from the cards of Raccooper, Berylbell Copperbeard, Bugcat, Tylezia and Terror.
  • It gives +50 damage in every element, +1,500 Vitality, +300 Strength, Agility, Chance and Intelligence, and +100 Wisdom.
  • Whoever obtains it earns the title Bugcat Slayer.
  • New: the 8 World Boss Dofus Shards. Each shard is crafted from four world boss cards. All 32 world boss cards are used, each in a single shard.
  • Each shard gives +5% final damage and +100 HP.
  • New: the World Boss Dofus, crafted from Shards #1 to #8.
  • It gives +50% final damage, +1,000 HP and +1 Absolute AP.
ShardCards
#1Gigalodon, Willorque, Mureine, Exécrabe
#2Scarlet Queen, Cursed Princess, Gargandyas, Qu’Tan
#3Sentinel of the Court, Guardian of the Fields, Watcher of the Text, Defender of the Reserve
#4Qilby, Bzzegg Supervisor, Sleeping Venerable One, Ripper
#5Crimson Dawn Champion, Julith, Dathura, Black Crow
#6Shuccubus, Leorictus, Percimol, Unearthed Agony
#7Noximilian, Rushu Larva, Jorbak, Bloodthirsty Vampire
#8Grasmera & Grozilla, Half Father Kwismas, Daggero, Cire Momore

🗝️ Anomalies

  • Each anomaly now gives its tokens (Master Wax Tokens included) for your first 10 boss fights in it, instead of only the first one. A new anomaly starts again from 0.
  • Cursed Coins are still given only once per anomaly, for the first boss you defeat.
  • New: a countdown at the top of the screen shows the time left before the anomaly closes. It only shows outside fights.

⚔️ Fights

  • PvP: the x5 life from PvP Wars now applies in every PvP fight: duels, aggressions, offline echoes, the Kolizeum, PvP Wars, Perceptor fights and prism fights.
  • Perceptors, prisms, offline echoes and companions get x5 life too. Summons don’t.
  • Rank X spells are now shared by every character on your account. Swapping classes between two characters no longer loses your rank X spells, and the players who lost them have them back.
  • Fix: a Forgelance spell drawn from the Mystery Box: Spell no longer gives your character the Forgelance’s lance and stance in fights.
  • Fix: in Mémoire d’Orukam and Souvenir d’Imagiro, the Reine Amirukam and the Roi Imagami you control now have their 4th spell, Extinction du Wukin / Extinction du Wukang. It lets you end them yourself instead of passing their turns.

Resistances

  • Percentage resistances now climb more slowly: up to 40%, 1 point still gives 1%, then each 1% costs 2 points up to 50%, 4 up to 60%, 6 up to 70% and 8 up to 80%. The 80% cap now takes 240 points instead of 180.
  • PvP: in every PvP fight (the ones with x5 life), percentage resistances are capped at 50%. Your summons inherit that cap.

🗺️ The world

  • New: Floridas, a Feca pirate, waits with his boat at the Port de Madrestam.
  • New quest: Set Sail for the Strange Island.
  • Fix: the boats at the Port de Madrestam and in Sufokia have their ferrymen again, so you can make your first crossing.
FerrymanDestinationFare
Captain LilyWabbit Islands500 kamas
GhezenPandala100 kamas each way
Isabello TissierValonia100 kamas
NéréeSaharach500 kamas
John LoqueSakaïFree
Hugo FretSufokia ↔ L’Ancre300 kamas each way
KradocSufokia ↔ OtomaiFree
  • Bearendizer Cape: now an ordinary piece of its set.
  • It drops like the set’s Mace and Shield: from the Macabrateur, the Ferrailleur and the Krévladal, at 2%. Its Nightmare version drops alongside it.
  • It no longer drops from Nevrons or Halloween monsters, so the Prismatic Crusher no longer treats it as a Nevron item.

🖥️ Interface

  • New: search your bag, bank or chests by a captured monster’s name (for example “Tanklume”) to find the full soul stones holding it.
  • New: Absolute AP, MP and Range now have their own animated plates in item tooltips.

🛒 Shop

  • New for Halloween: pumpkin versions of the galaxy set: the Pumpkin Galaxy Hat, the Pumpkin Galaxy Wings and the Pumpkin Costume Chest (with the Pumpkin Galaxy Costume). They cost the same as the green ones.

Update

28 October update (2): your Dofus Dungeons levels back, and fixes

🥚 The Dofus Dungeons

  • Your levels are back: every copy keeps the level it had before this morning’s update, up to level 200. A level 198 Dofus Dungeons is now level 198 out of 200.
  • Copies recounted this morning get their level back automatically. Tokens already refunded are kept, and XP fed since this morning counts on top.

📜 Sandy’s travel log

  • Fix: handing in a page now gives the next one, even while the Dofus of Everything quest is running. Stuck players pick up where they were.
  • Fix: in English and Spanish, the Dofus Anomaly page named Berylbell Copperbeard instead of Bethel Akarna.

⚔️ Fights

  • PvP: players take the full erosion in duels, aggressions, the Kolizeum and PvP Wars. In PvM it stays halved.
  • Fix: the Sram’s Epidemic spreads its poison and state to nearby enemies in every case, and spares static summons.
  • Fix: monsters that change their look, like the Champêtrouille on a critical hit, now change it and no longer show a warning.

🗝️ Anomalies

  • Reminder: each anomaly gives its tokens (Master Wax Tokens included) and Cursed Coins once per account, for the first boss you defeat. An anomaly lasts 30 minutes and a new one opens about every 10 minutes.

🌑 Nightmare Astrub

  • Playing alone: a player with no hero also gets double Dark Plasma.

🖥️ Interface

  • Big inventories no longer slow the game down: the inventory, bank, trades and interface no longer redo the whole bag on every change.
  • Auras are drawn in front of the character on the map, as in the inventory.
  • Fix: tooltip notices (like set weapons) show bold text and item links instead of raw code, in every language.

📖 Wiki

  • New: the Waxmod change history, every design change with its date, the old text and the new one.

🛒 Shop

  • Halloween is coming: the galaxy hat, the Halloween Galaxy Wings, Prympkin and the Halloween Costume Chest (the Halloween Galaxy Costume) are in the shop.

Update

28 October update: the Prysmaradite rework, the Dofus Dungeons at level 200, Sandy’s travel log and more

💎 Prysmaradites

  • All Prysmaradite have been reworked.
  • Every Prysmaradite now requires level 200.

🥚 The Dofus Dungeons

  • The Dofus Dungeons is now easier to max.
  • Your copies are recounted from the XP you already fed them, and none loses stats.
  • The Prismatic Dofus now takes a level 200 Dofus Dungeons. Its stats don’t change.

Ω The Dofus Omega

  • The Dofus Omega has been rebalanced. It now gives +300 Power, +1,000 Vitality, +150 Prospecting and still +1 uncapped AP.

💤 Infinite Dreams

  • Infinite Dreams have been rebalanced and the prices of the shops have been adjusted.
  • Fix: leaving a dream clears its banner, its weather and its interface. They no longer follow you into other dungeons.

📜 Sandy’s travel log

  • New: after the Adventure Dofus Fusion, Sandy opens her travel log. It has five quests, one per Dofus the Dofus of Everything is made of, each listing its ingredients and where to find them.
  • Rewards per page: from 250,000 to 1,000,000 kamas, XP and 10 Wax Coins.
  • Already further along? Show Sandy in Astrub the Dofus you hold and she validates their pages, in any order.

🃏 Boss cards

  • Playing alone: a player with no hero in a won boss fight gets double card fragments.

🌀 Rift

  • Fix: the crusher kept removing AP, MP and range from items such as boots and amulets. Crushed items now keep them, and the affected items have been repaired.
  • Fix: Sadida’s Blessing. The Infection burn now shows, and a hit landed during the enemy’s turn also burns it on its next turn.

🗝️ Dungeons and the world

  • Anomalies: only the first boss you defeat in an anomaly gives tokens, like Cursed Coins.
  • Fix: the bunch of keys now opens the Osavora dungeons (Supervizoeuf, Venerable, Ripper), Gelaxième and the Larvae.
  • Tylezia, Nightmare I to III: rebalanced.
  • Bethel: Souffle Chaud now takes at least 15% of her life, so she falls in at most 7 Souffles at every difficulty.
  • New: a “Don’t show this again” box in the “Dungeon completed!” window. You can turn the window back on in the Options.
  • Fix: Bworkette’s Tofus Maléfiques make their target unhealable again, so the “Tombés sous le charme” challenge can be done.
  • The Rushu Larva event is over: Bugcat leaves the Astrub zaap.

⚔️ Fights

  • Fix: swapping positions during placement works again. Your ally gets a request to accept or refuse, even when they are already ready.
  • The Pandawa’s Barrels, the Iop Strategist (Conquest) and other static summons with nothing to do now pass their turn on their own.
  • New option “Show the inactivity window” (Options > Game > Combat). Your turns are still passed automatically.
  • Fix: the PvP Wars sign-up window no longer crashes the interface.
  • Fix: Noximilien, and any fighter moved back at the end of a turn, is drawn on the right cell.
  • Fix: with the Dofus Ébène, monster hits on the wearer’s team no longer show an extra cast.

🎮 Waxgames

  • Stepmania: two new songs, Bug in the 80s and Wax Main Theme. Songs are louder, and effects are quieter under them.

🛒 Shop

  • New: new items have been introduced to the cash shop !

Update

27 October update: the Infinite Dreams revamp, Boss Emblems II and III, Rock Paper Scissors and more

💤 Infinite Dreams: the revamp

  • More variety: monsters are drawn from the whole pool (about 420 monsters and 86 bosses), and a monster you already fought is less likely to come back in the same run.
  • Biomes: each tier dreams of one land (13 biomes), with its monsters, its boards and its music.
  • Pick your fight: fight rooms show 3 groups.
  • New: Dream relics. Pick 1 of 3 when the run starts, then again every 5 depths. There are 72 relics, and they last for the run only.
  • Dream spells with ranks I to III: there are 16 new dream spells, gambling spells included. Every Fountain hand holds at least one dream spell.
  • New: Pacts and curses. In some rooms, Lumiraël offers pacts and Umbraël offers curses: a cost for a gain. They are opt-in, and the run’s leader seals them.
  • New: Daily Dream and Weekly Nightmare. Everyone plays the same seed, with its own ladder, a daily chest and weekly podium rewards. Use the “Daily & weekly” button in the Dream window.
  • Dream Fountain: hands now mix rarities, from Common (10 points) to Legendary (40).
  • Harder dreams: monsters’ life and hits grow through the whole run. In Cauchemar III, monsters start at 400,000 life and reach 5 million at the final; bosses have ×3.75. Lower intensities follow in proportion.
  • Rewards: Dream chests no longer give Infinite Mods. Daily chest (depth 10): 1,000 Dream Fragments and 5,000 Infinite Reflections. Weekly Nightmare podium (top 3): 2,000 Dream Fragments and 10,000 Infinite Reflections.
  • Neru Stalar: each Dreamstone costs 1,000 Infinite Reflections, each Infinite Mod 5,000 and the Prysmaradite Mystery Box 10,000.
  • Draconiros (in Dream Fragments): Master Wax Token 50, Nightmare Token 400, Shield Upgrade Kit I 1,500, II 8,000, III 20,000, Uncommon rarity potion 8,000, Legendary Soul of Ascension 8,000.

🌙 Dream gear

  • Infinite Mods now also take Epic items, which become Epic Dream or Epic Nightmare.
  • A Mod raises the item’s rolled stats by 15%; AP, MP, Range and Summons are unchanged. Cleaning at Neru Stalar takes exactly that back.
  • Dreamstones give twice as much, including the ones already applied.
  • A rarity potion on a Dream item no longer loses anything.

🌑 The End of Wax

  • New: the Prismatic Crusher, next to Sandy on the Antinau Sea Islands. Each Prismatic item it crushes gives 3 Color of Lumina.
  • It takes hats, cloaks, amulets, rings, belts, boots, shields, weapons, Dofus and trophies that dropped or were crafted Prismatic. It refuses items made Prismatic by a rarity potion, resources, consumables, appearances, living objects, pets, mounts, Waxpassives and items that are always Prismatic.
  • It also crushes the items only the Nevrons drop, whatever their rarity: 2 items give 1 Color of Lumina.
  • Demineur sells the Waxpassive Mystery Box for 10 Color of Lumina (was 50) and the Mystery Box: Spell for 30 (was 200).
  • Gargandyas and the Gigalodon drop 1 Color of Lumina (20%). Both bosses have been rebalanced.
  • Waxpassives: 2 slots instead of 3. The third slot becomes the Prysmaradite slot: wear one Prysmaradite there and its effects apply. A Waxpassive worn in the third slot goes back to your bag.

👑 Boss Emblems II and III

  • The Boss Emblem becomes the Boss Emblem I.
  • A maxed Boss Emblem I trades at the Void Magician for the Boss Emblem II. It starts at the Emblem I’s maximum and can rise to twice as much, at 2 Boss Shards per step.
  • A maxed Emblem II trades for the Emblem III: up to 3 times the Emblem I’s values, at 3 shards per step.
  • New rarity: Godlike, above Prismatic. The Boss Emblem III is the first Godlike item; no drop, potion or fusion gives this rarity.
  • Only one Boss Emblem can be worn.

🔮 Void Magician: Trade Boss Souls

  • New right-click option: “Trade Boss Souls”. One window holds every soul and Boss Emblem trade.
  • New: the Waxmod Selection Box, for 14 Small, 12 Medium or 10 Giant World Boss Souls.

🃏 Boss cards

  • 25 new boss cards for every boss that had none: Bugcat, Tylezia, Gargandyas, the Gigalodon, Cire Momore, the Vénérable, Qu’Tan, the 14 world bosses and others. Each has its Nightmare twin.

♾️ The Infinite Dofus

  • The Infinite Dofus now gives +1 uncapped AP, plus +15% damage and +15% Dream Fragments and Infinite Reflections in the Infinite Dreams. Dofus already obtained get the new effects.

🌩️ Nightmare Astrub

  • Two monster groups per map, and fights take place on Astrub’s battle maps.
  • 122 bosses: every dungeon finder boss a soul stone can capture, except Bugcat and Tylezia.
  • A group that won a fight can be attacked again.

🎮 Waxgames

  • New: Rock Paper Scissors Waxgame!
  • New: Waxgames Participation Coins. Every player gets 1 coin per Waxgame played, win or lose. Exchange with Wax, by the Astrub Zaap.
  • Max obtainable coins is 5 per account per day.

⚔️ Fights

  • Enemy heals are capped per round: 0.5% of max life above 30M, 1% between 20M and 30M.
  • PvP Wars: every player has 5 times their maximum life for the war fight only.
  • Fight timeline: the “–” button now minimizes the turn bar.
  • Three battle maps with a single corridor were removed (Catacombres, Aerdala, Brakmar).
  • Giant Kralamoure: the fight chat now says when the four tentacles have struck and when the boss becomes vulnerable.
  • Fix: “Impossible de créer le sort 5612” (Arapex’s Tourbillon mortel), and 21 dungeon spell fixes that never applied now do.
  • Fix: the Shuccube II summons Ondine on a cell you can reach.
  • Fix: every Feu de Bengale of the Founoroshi can be put out in anomaly rooms.

🗝️ Dungeons and the world

  • Dungeon finder: the Minotot room and the Royal Multicolored Blop no longer ask you to stand on a specific map.
  • Fix: the Breuil du Vénérable anomaly had no monsters.
  • Otomaï’s assistant now answers players who are not on the Eternal Harvest.
  • The Nevrons no longer drop the level 80–129 gear (the Gant de Tyranne and others).

🌀 The Rift

  • A chest you haven’t answered shows again after the next run’s end and when you open the portal.

Update

26 October update: The End of Wax, boss card fragments, a new Rift weekly and fixed starting positions

🌑 New: The End of Wax

  • A new endgame chapter continues Sandy’s questline after The Adventure Dofus Fusion.
  • The Dofus of Everything: show Sandy (Astrub Zaap) a Dofus of Everything, or craft one, to start The End of Wax.
  • A new zone becomes available, new bosses, monsters and upgrades!

Final step: craft the Evil Dofus and show it to Sandy. You receive:

  • the Dark Wax ornament;
  • the Dark Aura, a black aura with +10% final damage.

💎 New Dofus

Guardian Dofus (Gargandyas achievement)

  • +1,000 Vitality.
  • Once per fight, the first fatal blow leaves you at 1 life, invulnerable until the end of your next turn.

Predator Dofus (Gigalodon achievement)

  • +200 Power.
  • +25% final damage against targets below 50% life.
  • Evil Dofus: crafted at the Artificer bench from the Bugcat, Runic, Guardian and Predator Dofus. It combines all four: their stats and their passives.

✨ New: Waxpassives

  • Slots: three new slots in the inventory, in the column left of the Dofus. Wear up to 3 different Waxpassives. You can only change them outside fights.
  • Waxpassive Mystery Box: opening it gives one of the 25 Waxpassives at random. Boxes and Waxpassives are tradeable, and all show as Prismatic.
  • When a passive triggers, its name floats over your character.
WaxpassiveEffect
Last StandBelow 25% life: +25% final damage
Searing FlamesFire attacks burn: 2% of max life (fire) at the target’s next 2 turn starts, at most 30,000 per tick
RiptideWater attacks: the target takes 8% more damage for 1 turn
QuicksandEarth attacks: -1 MP for 1 turn (once per target per turn)
TailwindEach air attack: +1 MP this turn (at most +2)
Void EdgeNeutral attacks ignore 20% of resistances
Prism+4% final damage per element used this turn (at most +16%)
Coup de GrâceA kill gives back 2 AP (once per turn)
Wax LeechHeal 4% of the final damage you deal
Opening Act+30% final damage on your first turn
Momentum+3% final damage per turn in a row in which you dealt damage (at most +15%)
Titan Slayer+12% damage against bosses
Lone Wolf+15% final damage with no ally within 3 cells
Pack Tactics+3% final damage per ally within 3 cells (at most +12%)
Sniper+12% final damage against targets 6+ cells away
Brawler+12% final damage against adjacent targets
Critical EchoA critical hit gives back 1 AP (once per turn)
OverchargeSpells costing 5+ AP: +15% final damage
Static DischargeEvery 3rd damaging spell arcs to another enemy within 4 cells for 40% (air)
RetaliationEach hit taken: +3% final damage until the end of your next turn (at most +15%)
Wax ShellThe first hit you take each round deals 30% less
BulwarkAt turn start, a shield worth 5% of your max life
Second WindThe first time you drop below 50% life: heal 20% of max life (once per fight)
Guardian AngelAn ally within 3 cells dropping below 20% gets a shield worth 15% of your max life (once per ally)
Summoner’s BondYour summons: +25% final damage and +25% vitality

🃏 New: Boss card fragments

  • Fragments: every winner, heroes included, gets one fragment per boss card in the fight, wherever that card can drop. This is outside the normal drop rolls.

Card prices by the dungeon’s level

Dungeon levelFragments
Below 505
50–9910
100–14920
150–18950
190+100
  • The card: a bought card is a normal, tradeable card and counts in the relic tracker.
  • Account-linked: fragments can go in your bank, haven bag chest and heroes chest.
  • Bestiary: each boss’s fragment is listed as a guaranteed drop.

🌀 The Rift

  • New weekly: beat the final boss (stage 20) to complete Wax’s Rift weekly. The reward is a linked Mystery Box: Waxmod, once per character per week.
  • Chest question: at the end of a run, you’re asked whether to take the reward chest, with the daily chests you have left shown. Declining keeps today’s count.
  • Mystery portal: it now always appears next to a normal battle.
  • Munster Crusher: it now stands next to Pom in every shop; the recycler portal is gone.
  • Boss portals: the two boss portals never lead to the same boss.
  • Fix: a blessing that saved you from death during your own turn (Feca, Sram) now gives your turn back.
  • Fix: saving a run closes the card window that stayed open.

⚔️ Fights

  • Fixed starting positions (PvM): a map always uses the same board, and your party takes its starting cells in the same order every fight. Your saved positions now apply every time.
  • Autopos: it now puts a full party back on its cells, dungeons included. It also runs before auto-ready.
  • Critical above 100%: still +3 critical damage per point, now capped at +300 (reached at 200% Critical).
  • Count Harebourg: spells that need a target can now aim at the cell the Count’s angles turn onto a fighter.
  • Corruption dungeon: any heal, life steal included, now dismounts Corruption and clears Kissiphrot Sipique.

🗡️ Elsvo and Sogoren

  • Rebalanced so they are in line with other items of the same tier (Omega 400+).
  • Now available for all players: Elsvo drops from Bugcat (2%), Sogoren from Tylezia (3%).

🎁 New drops

  • Erotegg Bow: drops from Cire Momore (0.5%); its Nightmare twin drops there in Nightmare.

😈 Nightmare

  • Nightmare twins: every twin is now ×2.5 of the piece it copies (was ×1.8; Dofus 3 twins ×1.5 over their piece). Even a Common twin beats a Legendary copy of its original. Weapon hits keep their old multiplier.
  • Twins you already own keep their rolls and can be smithmagicked up to the new maximum.
  • Nightmare Tokens: a level 190–200 dungeon boss gives 1 / 2 / 4 in Nightmare I / II / III (was 1).
  • Nightmare Dofus: 666 Nightmare Tokens (was 1,332).
  • Dark Evinya: the Mystery Box: Waxmod costs 60 Nightmare Tokens (was 50).

🐎 Mounts

  • New Muldos: the 54 Muldos of generations 9 and 10 (Amber, Coral, Azure, Aquamarine and their crosses) are now in the game, so every mount model is now available.
  • Wild Muldos go up to generation 10.
  • The Mount Tracker finds them.

✨ Waxmods

  • Pulse buffs now last through your next turn, so your own summon’s aura works on you: Kindred Spirits, Open Bar, Mocking Grin and the aura designs.
  • Open Bar: works on the Pandawa carrying the Barrel.
  • Forgelance (2.68): Muspel can be cast on your Lance again, and the Forgelance Waxmods work in every stance.

🛒 Shop

  • Cosmetic Set: Chimeritinem: the six Chimèrivan pieces (hat, cape, shield, shoulder pads, costume and wings) in one chest for 2,500 ogrines, instead of 6,400 one by one.
  • Void Magician, Waxmod trade-in: trade any Waxmod for 300 ogrines.

💎 Cosmetic Power

  • Same slot only: an extraction can only be infused into a cosmetic of the same slot. A cape’s power goes on any other cape, never on a hat.
  • Costumes: they can’t receive a power.
  • Living objects: worn in a look slot, they count as that slot.
  • Powers already infused elsewhere keep their stats.
  • Cosmetics window: hovering a cosmetic now shows its own stats.
  • Colorivant skins: a living object worn in the wardrobe follows the skin you pick.

🎒 Items and crafting

  • Shift+click an item anywhere (bag, worn slots, bank, market, shops, trade, chat, action bar) to link it in chat.
  • Crusher: up to 100 different items (the window said 200 while the server stopped at 50).
  • Prismatic Dofus: it can be crafted now. A solo craft accepts account-bound ingredients.
  • Smithmagic: an [ENHANCED] shield no longer crashes the window.

🗝️ Dungeons

  • Several gatekeepers (Kralamoure, both Nowel dungeons, Rat Blanc, Kimbo, Tynril, Skeunk and others) showed the wrong lines; each now asks its own question and takes the key on the right reply.
  • The Kralamoure’s gatekeeper no longer offers a useless bunch-of-keys button.
  • Dungeon window: the Eliocalypse Storm row shows the Primordial Fire, not Servitude.

🎮 Waxgames

  • Dancefloor: the last player standing wins at once and the game ends.

Update

25 October update: Private Waxgames, Rift blessings and saved runs, the Roulette Dofus IV and the seasonal islands all year

🎉 New: Private Waxgames

  • A new menu button (the Upcoming events icon) opens Private Waxgames: host your own waxgame!
  • Stepmania: a new Settings tab to set hotkeys.

🙏 New in the Rift: Blessings

  • Before the first spell draft, pick one blessing out of three, drawn from the twelve gods.
GodBlessing
FecaOnce per run, come back to life with 50% of your max HP; +5% resistance to every element
OsamodasWhen you die, become a Gobball you play: 50% of your max HP and characteristics, your AP and MP
EnutrofAfter the next boss you defeat, a treasure: a Dofus (Ochre, Crimson, Turquoise, Emerald, Ivory, Ebony or Vulbis) 3 times in 4, else a common level-200 item
SramOnce per fight, below 25% life (or after a lethal hit, at 1 HP), invulnerable and invisible for 1 turn
Xelor+1 AP
EcaflipAt the start of each of your turns, Dofus 1.29’s Roulette: one random effect, good or bad, on your allies, on you or on everyone; +10% critical hits
EniripsaWord of Recovery (rank 1)
Iop+20% melee damage, +10% ranged resistance
Cra+10% ranged damage, +3% critical hits
SadidaYour damaging spells Infect the enemies they hit; an Infected enemy loses 5% of its max HP at the start of its turn
Sacrier+100 HP; each characteristic point put into Vitality gives 2
PandawaKarcham and Boozer

🌀 The Rift

  • Save & leave: out of a fight, the party leader can save the run. Everyone goes back to their real character by the Astrub portal, and the run is kept through logouts and restarts.
  • Load it together from the Rift window: form a group with exactly the same members as the save, everyone at the Astrub portal, then the group’s leader loads it and everyone goes back in together.
  • A member can give up a saved run and gets the chest for their progress. A saved run expires at the weekly ladder reset, and saved time never counts on the ladder. You can’t start another run while you hold a saved one.
  • Play the Waxgames from the Rift. You join as your real character and come back into your run afterwards.
  • From a Rift fight you can join the scheduled Waxgames only. The fight is cancelled, not lost.
  • You stay in the run for up to 30 minutes, and the run’s clock stops while every member is out.
  • Rewards now follow the stage you reach, up to stage 20 (the Endless Rift is for the ladder): ogrines 50 to 200 (was 21–150); boss shards 0 to 8 (was 1–10); kamas: 125,000 a stage, up to 2,500,000, whatever your level (was 5,000 to 100,000,000 by your level); new: experience, up to that of 4 level-200 dungeon achievements.
  • The final boss gives every member their chest at once. In the final room, each player chooses: end their run, or go on into the Endless Rift (it was the leader’s choice for everyone).
  • Chests II and III pay more: Chest II, 15–20 Expert Wax Tokens (was 10–14); Chest III, 20–26 Master Wax Tokens (was 12–16); Powerful Nuggets ×1.25 and ×1.5 a Chest I’s.
  • The end window shows what your chest gives when opened: kamas, boss shards and experience.
  • Now possible to save runs.

⚔️ Fights

  • The Rift, the Infinite Dreams, the Kolizeum and PvP Wars start every player at full life. In the Rift, the life you lost in one room carried into the next fight.
  • Infinite Dreams: vitality bonuses now fill your life too, not only your maximum.

🌀 Anomalies

  • 3 monster groups per map, from 1.

🐉 Dofus

  • New: the Roulette Dofus IV, crafted from three Roulette Dofus III at the Artificer bench.
  • It gives +240 Strength, Agility, Chance and Intelligence, +60 Damage, +1,000 Vitality and 1 Absolute AP: the III’s stats tripled, with the AP kept at one.
  • It rolls a rarity when crafted, like the other tiers; Prismatic gives 2 AP.
  • Dungeons Dofus: every level costs half as much, so 103,129 XP take it to level 300 (was 206,388). Tokens keep their XP and drop rates.
  • A Dungeons Dofus you already fed keeps all its XP and moves up at once; level 238 or higher goes straight to 300.
  • The feed window stops at level 300, and Max only uses what level 300 needs.

🏝️ World and maps

Kwismas Island, Vulkania, the Atoll of the Possessed and Pwâk Island can now be reached all year, both ways

  • Kwismas Island: Hector Kwismas, Madrestam Harbour [8,-6] ↔ Kwismas Haven [-30,-84], free. The Dofus 3 ships sail too.
  • Vulkania: Captain Jane Away, Madrestam Harbour [8,-5] ↔ Port Galaswyndah [-48,44], 10 kamas out, free back.
  • Atoll of the Possessed: the boats at Mont des Tombeaux [41,-45] ↔ Port des Ravageurs [41,-56], free. The boat no longer asks you to have discovered the Atoll first.
  • Pwâk Island (the Croquanterie): the Flying Bell, Amakna Village [1,-4] ↔ the Embarcadère [-4,-5], free.

🗝️ Dungeons

  • The dungeon finder lists every dungeon: 130, was 118. The Kwismas, Pwâk, Halouine, Araknas, Eliocalypse and Osavora dungeons are added.

⚖️ Balance

  • Dofus 3.6 gear is back to ×1.8. Only Osavora’s own 40 pieces stay at ×1.29; the last update lowered all 216 pieces by mistake.
  • That mistake made the 3.6 items you own read as over their maximum, so smithmagic refused almost every rune on them. Smithmagic works on them again.
  • Dofus 3.7 shields, Wax shields included: their characteristics are now ×1.8, like the 3.6 shields. AP, MP, range and maluses are unchanged. Shields you already own keep their stats.

✨ Waxmods

  • Depuis l’ombre: both damage lines gain 20 base damage (was +40%). It stacks with Assassin’s Window: +40 with both.
  • Two Waxmods on one spell now keep the best of both: the milder drawback, the larger area, the best cost, range, cooldown and casts, and each design’s effects in the order that keeps the most of both.
  • Waxmod AP removals can be dodged, as their texts say.
  • Life-steal ricochets heal now (half the life each bounce takes): Redemption Arrow, Absorption and Con on the 3.7 kits.
  • Designs on a spell aimed at your own summon (Osamodas Takeoff) act on the first enemy the cast hits.
  • Prismatic audit: 103 Prismatic designs fixed: bonuses on the wrong line, areas that hit you or your allies, ports that used the other kit’s numbers, and texts with wrong numbers.

🛒 Shop

  • The Chimèrivan apparel, the skins from the Dofus Unity launch, is in the shop at 1,000 ogrines a piece: Helmet (10 styles), Cape (14), Shield (10), Shoulder Pads (7), Costume (7, with a male and a female cut), Wings (7), the Chiminou pet and the Archimère petsmount. Every style comes unlocked.
  • Wardrobe: shoulder pads have their own slot, so you can wear a costume, wings, shoulder pads and a cape together.
  • Fitting room: try on the Chimèrivan pieces, and the Colorivant shields, which couldn’t be tried before.

💎 Cosmetic Power

  • The Cosmetic Power Extractor works now; picking a cosmetic did nothing before.
  • Some cosmetics and Powers are now linked to the account instead of the character: a cosmetic holding a power that can’t be traded (like the Krosmoz Halo), and a Power made from one. Your bank, haven bag chest and heroes chest take them, and any character on the account can wear them.

🎒 Items

  • Wax Master Key: linked to the account instead of one character. Move it between your characters through the bank, the haven bag chest or the heroes chest. It still can’t be traded or sold.

👹 World bosses

  • Upset Sleeping Venerable: the chat no longer gets an orange “no server-side visual recipe” line every turn, and he lies down and stands back up as he should.
  • The same fix covers the Sleeping Venerable waking in his dungeon, the Ripper’s Barbarism and Qilby.
  • If a look is still missing anywhere, its warning shows once per fight instead of every turn.

🎨 Interface

  • Colour, face, gender and class potions: a switch on the preview shows your character With my equipment (gear, appearances, Colorivants, pet, aura) or Without items (body, face and colours only).
  • The preview no longer hides Colorivant hats, masks and headgear.
  • Hovering a colour row flashes the parts it colours.

🌐 Website

  • Wiki: the Evolving Dofus page says how much it takes to max each one.
  • Wiki: the Rift pages cover blessings, saved runs and rewards by stage.

Update

24 October update: Tofu Attack!, the Rift rework, Cosmetic Power, sponsorship and many fixes

🎉 New Waxgame: Tofu Attack!

  • A fourth Waxgame. Tofus race across a meadow in waves.

🎨 Waxgames

  • Scribble: drawing well now pays. The drawer earns points for every player who finds the word, more when they find it fast, up to 500 a turn (was about 0.75× the guessers’ average).
  • Scribble: guesses are locked for the first 15 seconds of each drawing, with a countdown on the chat box.
  • Scribble: the drawer’s points show live, and the podium splits them into guessing and drawing points.
  • Trivia: questions about Dofus 3.7 spells show their icon again.

🌀 The Rift

  • One run for everyone: after the final boss, the party leader chooses to end the run or keep going into the Endless Rift.
  • The lobby shows the week’s top 3.
  • Party scaling rebalanced.
  • Enemy summons now scale like their summoner (a 4k world boss could summon a 21k monster).
  • Your clone learns the spells some Rift monsters need, so Necronyx and the Slayspirit Lantern can be fought properly.
  • Pets from the Rift arrive fully grown, and a mystery pet rolls its rarity like a monster-dropped pet.
  • The Smith’s Chest no longer appears.
  • You can see and talk to your real guild while playing your clone.
  • The portal’s “!” no longer shows during a fight on the portal’s map.

💎 New: Cosmetic Power

  • The Cosmetic Power Extractor (250,000 kamas from James Morgan, by the Astrub zaap) takes a cosmetic’s stats and turns them into a Cosmetic Power.
  • Apply the Cosmetic Power to any other cosmetic, so you can wear the look you like with the stats you want. Costumes’ own stats can’t be extracted.

🤝 New: Sponsorship

  • Name a sponsor when you create your account, on the new Sponsorship page of the website, or when you create a character.
  • Your sponsor gets 10% of every ogrine pack you buy on the website.
  • A sponsor needs a level 50+ character and can’t play from the same connection as you. You choose your sponsor once, for good.

⚖️ Balance

  • Bugcat: Rebalanced.
  • Kolizeum: a win pays at least 50 Kolizetons.
  • Tax collectors: a guild can hire 10 + 1 per 10 guild levels, up to 30 at level 200 (was 10).
  • Waxmods: Depuis l’ombre also works while the Sram is invisible, and allows 3 casts per target in a shadow turn.
  • Waxmods: Croupier’s Favour now shortens only enemies’ effects with Roulette.
  • Crusher: back to 50 stacks for now (more crashes the game).
  • Osavora gear: stats lowered to ×1.29 (was ×1.8). Its Nightmare versions now sit about 10% above the level-200 Nightmare gear. Items you already own keep their stats.

🗡️ Class items

  • Tooltips name your own kit’s spell.
  • Fixed class item spell bonuses disappearing during fights.

🗝️ Dungeons

  • Kabahal: the demonic arms hit much harder against monsters, so Gros Bras can be done at every difficulty.
  • Kabahal: summons and the monsters’ own kills no longer fail Gros Bras.
  • Vortex: the Auroraire moves every hour again.
  • XLII set: the Boots, Belt and Ring also drop from the Xelorium clockwork monsters.
  • The Gobus roams Sakai again (Forêt enneigée and Mine abandonnée), so the Couronne d’Allister can drop.

⚔️ PvP

  • PvP Wars: a large sign-up invitation pops up for every player who can join.
  • Roaming PvP: a beaten echo stays 30 minutes for other hunters (once per account).

🎨 Interface

  • The favourite stat star in the characteristics window works: it sets the stat that your points auto-spend into on level-up.
  • Tables remember your column sorting.
  • The bestiary opens and filters without freezing.
  • Fight results: a large loot list scrolls instead of spilling over.
  • The Legendary Soul of Ascension says which items it works on.
  • Random-effect chances show rounded.
  • The Wax Pass season countdown no longer wraps.
  • Alignment wings hang from the name box again.
  • The “Event active” announcement no longer shows raw tags.
  • Workshops: Jewelmagus is on the jeweller’s table and Shoemagus on the cobbler’s bench.

🔧 Fixes

  • Fixed characters who turned invisible and couldn’t change maps after owning certain aura emotes.
  • Every imported shield, hat, cape and pet now displays.
  • Crusher: a table of 51+ items loads, and “Crush all” works.
  • A shared name filter for characters, guilds, alliances, mounts, parties and nicknames.

🎉 New Waxgame: Stepmania

  • A fifth Waxgame: a rhythm game played with the arrow keys.

🎨 Waxgames

  • Waxgames start every hour while more than 30 players are online.
  • Scribble: big lobbies are split into rooms of 3 to 8 players, and there’s always 1 round. Each room has its own podium and rewards.
  • If you leave a lobby, you can rejoin it until its countdown ends. The widget says why a lobby can’t be joined.

💰 Rewards and drops

  • Every boss that pays Master Wax Tokens now also pays Wax Coins: half its tokens, at least 1.
  • Kwaks drop only their own element’s set (the Ice Kwakere no longer drops the Fire Kwak set).
  • Blops drop only their own colour’s rings, Amublops, Bloopts and belts.
  • Rift: 2 rewarded runs a day per account (was 1). The lobby and end window show how many you have left.

✨ Waxmods

  • New: Bitter Shelter, a Prismatic Agular for the Zobal.
  • Storm Chain (2.68): damages on every rebound, up to 4 cells.
  • Tyrant’s Wrath (2.68 Tyrannical Arrow): doubles every hit, Air hits included.
  • Hourglass Contagion (3.7): also adds its 6 to Sandglass cast on an enemy.
  • 13 designs that weren’t applying in fights now work (Barrier, Pavise, Pitfall, Peat Bog, Force of Nature, and others).

🗡️ Class items

  • Every class item effect now does something. 14 effects that changed nothing now apply to the closest spell of your kit.
  • Tooltips show the spell’s name instead of “sort???”.

⛏️ Professions

  • Silver veins can be harvested, along with every ore, plant and maize node that couldn’t be.
  • Fishing: each spot gives fish matching its area’s level, so all 22 fish can now be caught.
  • Every achievement shown can now be completed (craft 1 item, a profession at level 10, the Dopeuls, breeding, and others). Characters who already qualify get them at their next login.

👹 World bosses and dungeons

  • Sentinel of the Court: strikes in a single element matching the colour shown, and aims Kaleidoscapula at players (not its own protectors).
  • Sentinel of the Court: the obelisks correctly stop at 1 HP, so the Sentinel awakens.
  • The same fix applies to the Scarlet Queen’s Floracles, the Cursed Princess’s Flower and Ronin Chafer.
  • Rift: fixed monsters becoming invincible (Uchiwang, Ino-Naru, Lichangoro).
  • Challenges: Circulez !, Liberté and Temps qui court fail only on a removal aimed at an enemy (Xelor’s Momification no longer fails them).
  • Challenges: Se faire des kouïs en or no longer counts Tanukouï San’s own geoglyph slide.

🗺️ World and maps

  • Removed 306 paddock gates that had no paddock.
  • Caserne du Jour sans fin: the left side of [-75,-78] leads to the rooms on the left, and auto-travel goes through its doors.
  • The Dimension of Wax PvP Master now lets you join or leave an alignment.

🎨 Interface

  • (new) Bag: the newest items show at the top again when the bag isn’t sorted.
  • (new) Bag: a new Recently obtained sort in the Sort menu. Your latest items come first, including a drop that joined a stack you already had.
  • (new) Filters and sort: an Omega filter (All / Omega / No Omega) in the Level section, to show only your Omega items or hide them.
  • (new) Filters and sort: a new Omega level sort. Omega items come first, highest Omega level first, then the rest by level. Works in the bag, the bank and the heroes chest.
  • Smithmagic: hide the stats you don’t want; they move to “Hidden stats” at the bottom.
  • Market: rarity frames on listings, the sell card and buy offers.
  • Inventory: bought, returned and delivered items now join your identical stack (same rarity).
  • World Boss Tracker: a padlock keeps the window open and in place.
  • Cosmetic Power: the Extractor and the Power are now consumables; double-click them in your bag.

Update

23 October update: PvP Wars, two new Waxgames, Wax’s weekly quest and many fixes

⚔️ New: PvP Wars

  • A team PvP event every 4 hours, on the even Paris hours, sign up from the new “Upcoming events” widget.

🎉 Waxgames

  • 2 new Waxgames!
  • The Waxgames widget is now “Upcoming events”, with Waxgames and PvP Wars.
  • You can no longer switch heroes on the dance floor or in Scribble’s studio.

📜 New: Wax’s weekly quest

  • Once a week, bring Wax the boss card he asks for and get a Mystery Waxmod box.
  • The box and the Waxmod it opens into are linked to your character.

🐛 Events

  • The Rushu Larva event is back: Bugcat waits by the Astrub zaap.

⚖️ Balance

  • Kamas Dofus: maxing it now costs 40,000,000 kamas.
  • Waxmods: every Celestial Sword design gives +1 cast per turn, or +2 for Prismatic.
  • Crusher: up to 100 stacks per break (was 50).

🗝️ Dungeons

  • Infinite Boss Rush: the Mansot Royal is out. Hell Mina, Ush Galesh and the Bloodthirsty Vampire take stages 49–52 and 61.
  • Mansot Royal: Waldos by the drill on Lac gelé takes you down into the lair, and another Waldos brings you back up.
  • Chambre des maléfices: Belladone’s 50% reset triggers on the hit that reaches it, she arrives next to the closest player, and “Cible facile” lasts one of her turns.
  • Founoroshi: the Boumbardier’s Obus gluant no longer applies Pesanteur and removes 2 MP (was 3, 4 on a critical), as in Dofus 3.
  • Tengu Givrefoux: summons only Yokaï and Yomi, taking turns.

🐎 Mounts and appearances

  • New: the Mount Tracker (2,900 ogrines). It flags the nearest wild mount of the type you choose with right-click › Configure: Rhineetle, Seemyool or Dragoturkey.
  • Mounts can be traded: take a mount out of the stable or paddock as an item, trade it like any item, and double-click it to send it back to your stable.
  • Ceremonial petsmounts (like the Pégalope) now also dress a ridden Dragoturkey, Seemyool or Rhineetle.
  • A pet appearance now overrides a worn petsmount: you show on foot with the pet and keep the petsmount’s stats.
  • Glitched Wings go in the wings slot and show next to a cape.
  • WAX Shield: the flames rise half as high and no longer cover the face.

🗺️ World and maps

  • Zaapi destinations show in English and Spanish.
  • The Trool Fair zaap [-11,-36] and three other Dofus 3 zaaps can be used and are learned.
  • The path north of the Dopeul village [-35,-9] leads to the Baie de Cania. 12 other map edges that Dofus 3 opened now work too (Port de givre, Sufokia coast, Marécages sans fond).
  • Fixed a Sufokia map with no exit.
  • Fixed getting stuck on a black screen after a map change: the game now reloads the right map.
  • Rift: a fight room can no longer appear without monsters.

🎯 Hunts

  • Roaming echoes no longer appear in places they can’t be reached, like the tunnels under the Sacrieur temple, and markers only point to echoes that are really there.

🎨 Interface

  • Stats window: prestige points have their own line, marked with a crown.
  • Achievements: “See” on an objective scrolls to it and highlights it.
  • Almanax: the offering names the item and the monster.
  • Guild and alliance message of the day: once per login, and again only when it’s edited.
  • Weekly quest NPCs show a purple “!”.
  • HUD: fixed a crash with some docked widgets, and resetting the layout places widgets right away.
  • Player trade: you can enter more than 9,999 kamas.
  • Pet feeding window: each resource fits on one line again.

🔧 Fixes

  • Rank X: changing class and back no longer loses a spell’s X rank (visual bug).
  • Waxmods: “Depuis l’ombre” updates its numbers right away.
  • Fixed a disconnection when entering the Rift or the Waxgames.
  • Legendary Soul of Ascension: its description no longer shows a wrong price.
  • Wax by the Astrub zaap is no longer grey.

Update

22 October update (evening): dungeon nerfs, collectors, world map and fixes

⚖️ Balance

  • Bugcat dungeon: rebalanced.
  • Tylezia dungeon: rebalanced.
  • Soul Capture: costs 2 AP (was 4).
  • AP limit: the 12 AP / 6 MP limit now only applies to gear; in-fight AP buffs go past it.
  • Infinite Dreams: AP / MP bonuses now work past the 12 AP / 6 MP limit.
  • Energy: an ordinary defeat now leaves you at least 1 energy. Only a lost tax collector fight turns you into a ghost.

🐉 Draconiros and Dofus

  • Draconiros: Uncommon rarity potion costs 20,000 Dream Fragments (was 30,000).
  • Dofus Turquoise: the normal Chêne Mou and Kimbo drop it at half the chance of their corrupted versions, and the bestiary shows it.

🏰 Tax collectors

  • Defense: the collector can’t be damaged while a defender is alive.
  • Defense: defenders of a collector in a dungeon room now join the fight instead of being sent to the dungeon entrance.
  • Percepteurs tab: defender and attacker slots show the fighter’s portrait.

🗝️ Dungeons

  • Dungeon finder: after a lost run, you travel back without a key (“Reprise sans clé”), and the key master resumes the run for free.
  • Mémoire d’Orukam / Souvenir d’Imagiro: Régence d’encre and Régence de papier can now be completed in a group.
  • Founoroshi: summons can take the Extincteurs too.

🌀 Anomalies

  • Fixed anomalies that couldn’t be fought (“Combat impossible sur cette carte”).
  • Anomaly rooms now fit full parties (up to 8 fighters).
  • Fou: killing one monster no longer kills the whole enemy group (anomalies, Rift, Dreams).

⚔️ Fights

  • Summons: a summon can no longer summon its own kind (Araknes multiplying in the Rift).
  • Malterego: killing it reveals its Malter again.
  • Pandawa: no longer turns giant when drunk on a mount.
  • Waxmods: Twin Harpoons now keeps two Harpooners.

🎉 Waxgames

  • Dancefloor: clicks go to the floor, through other players.
  • Amborgesita raises her signs 20% faster each round (×3 at round 10).
  • Countdown sounds: 75% quieter.

🗺️ World map

  • World map and minimap now match the maps you walk on (Dofus 3 placement).
  • Old maps Dofus 3 removed (Pâturages de Bonta, Haras de Brâkmar...) are closed.

🎯 Hunts

  • Magic Tracker’s Map: points first to echoes close to your power.
  • Roaming echoes fight with their mount’s stats; Rift clones no longer roam.
  • Magic Tracker’s Map: its description says it needs no aura.

🎨 Interface

  • HUD widgets: keep their place at any window size; one layout in and out of fights.
  • Item compare: holding the compare key (<) shows your equipped item again, including both rings and your Dofus.
  • Wardrobe: hiding the mount slot also hides a ridden mount; your wardrobe pet shows and the mount’s stats stay.
  • Auras: level auras are hidden on mounts and petmounts; equipped aura items still show.
  • Ghosts: now half the size.
  • Alignment wings: full size behind the name, like in Dofus 2.
  • Bestiary: no longer lists drops a monster can’t have (e.g. the Strigide set on Blop Indigo).
  • The game window now always opens on a connected screen.

Update

22 October update: rarity potion rebalance, Waxgames and the endless Rift

⚖️ Balance

  • Rarity potions: cost rebalance.

🐉 Draconiros and Dofus

  • Draconiros: costs rebalanced.
  • Dofus de Cauchemar: Fixed hidden lines in the tooltip. Other hidden lines on Wax Dofus (Anomalie, Primordial...) show again too.

🛠️ Professions

  • Profession XP: ×9 (was ×5).
  • Forgemaging XP: ×11 (was ×10.4).

🎉 New: Waxgames

  • Dancefloor: a minigame every two hours, at :30 on odd hours (Paris time). Join from the new HUD widget within 1 minute; at least 3 players are needed.

🌀 The Rift

  • Endless Rift.
  • Weekly ladder: a new tab in the Rift window. Rewards are paid every Monday at 00:00 (Paris time) as account gifts: 1st 1,500 ogrines, 2nd 1,000, 3rd 500, 4th 1,000,000 kamas, 5th 500,000 kamas.
  • Enemy damage: enemies hit harder in later portals.

✨ Waxmods

  • New Waxmods! Please let me know if any new Waxmod is bugged.
  • Other kits: Waxmods ported to your kit are now offered by the Selection Box, the Mystery Box, the Rift and the Dream / Wax Fountains.
  • Tooltip: the kits row shows full kit names, and your own kit after a remodel.

⚔️ Fights

  • Summons: player summons now inherit their summoner’s resistances.
  • Autopos: Placement memory enabled by default, new option (Options > Combat) to stop returning to your last fight position.
  • Arena: a boss from a soul stone now pays the same tokens as in its own dungeon.

🏰 Tax collectors

  • Attacks: the guild now gets an in-game alert.
  • Defense: the Percepteurs tab stays open through placement.

🎨 Interface

  • HUD widgets: moved widgets keep their place after a restart.
  • Dungeon finder: opens on your saved difficulty and tells you when it changes it.
  • Dreams: the “Sorts de songe” panel can be moved and has a new look.
  • Nightmare III: softer visual effect.
  • Dream Reflection: has its own icon.

🛒 Shops

  • Refused purchases: a refused purchase no longer freezes the shop window, and the message names the missing currency.
  • Refunds: an undelivered purchase is refunded.

🔒 Security

  • Hardening: many security improvements to the game servers, the website and the client updater.

Update

21 October update (evening): drop rates, loot mode and fixes

🎴 Drop rates

  • Boss cards: higher base rates for dungeon levels 100-139 (1.5% → 2.5%), 140-179 (0.8% → 1.4%), 180-199 (0.2% → 0.5%) and 200 (0.05% → 0.1%).
Dungeon levelOld rateNew rate
Incarnam (Kardorim)30%30%
1-498%8%
50-994%4%
100-1391.5%2.5%
140-1790.8%1.4%
180-1990.2%0.5%
2000.05%0.1%
  • Nightmare items: 4 times more common.
  • Nightmare copies of level-200 gear: now follow the same rule as other Nightmare items, at a quarter of their rate. Bugcat and Tylezia are unchanged.
  • Pets: pets dropped by monsters now roll a rarity.

🎒 Loot mode

  • Rarities: they drop again in loot mode. Common to Rare items drop at minimum rolls and stack; Epic and above drop normally.
  • Heroes: their drops follow the leader’s loot mode.

🌀 The Rift and world bosses

  • Mystery battles: reworked.
  • Potions: rarity potions and the Ultimate Spell Potion now work during a run.
  • Hourly world bosses: Gargandyas and Gigalodon are out of the rotation.
  • Void Magician: world boss souls go in his Exchange again.

⚔️ Fights

  • “AP / MP used”: AP or MP removed by an enemy no longer count as used (Dragon Cochon’s Étourderie Mortelle).
  • Huppermage, Light and Darkness: Light and Darkness charges no longer cancel each other. An enemy can carry both, each with its own counter, effect and badge.
  • Père Ver: now starts on his intended cell.

🔥 Anomalies

  • Dungeons: they now get the anomaly bonus of the zone around them (e.g. the Krala).
  • Krala: its own anomaly can be fought again.

🏰 Tax collectors

  • Attacks: they now take place on the map’s Dofus 3 fight board.
  • Placement: refused where the fight has fewer than 2 defender spots (Kralamoure’s room).
  • Defenders: those who can’t join are sent back where they were.

📜 Quests

  • Sandy: already crafted an Adventure Dofus? Show it to Sandy to complete the step.
  • Osavora: now reachable from the Tower’s globe.

🛒 Shop

  • Wax Starter Pack: now gives 2 Founder’s Dofus, one per duo character. Still one per account.
  • Sale: 10% off ogrines until October 23, 09:30 (Paris time).

🎨 Interface

  • WAX Shield: its flames no longer hide behind your head when mounted.
  • Ultimate Spell Potion: the zone is no longer marked “modified” when only the range changes.
  • Waxmods: the tooltip explains how two Waxmods on one spell combine.
  • Mount: “Remove appearance” now removes its harness.

Update

21 October update: Rift rework and appearances with stats

👘 New: appearances with stats

  • New appearances: Fire Cape, Cosmic Cape, Aquatic Cape, Forest Ghost Hood, Forest Ghost Cape, Shadow Stag Antlers, Nightbloom Cape, Glitched Wings and the WAX Shield. They can only be worn through the wardrobe.
  • They come from the Prismatic Costume Chest, sold in the shop for 2,700 ogrines.
The Prismatic Costume Chest in the shop

Fire Cape

The animated Fire Cape worn by a character

WAX Shield

The WAX Shield worn by a character

🌀 The Rift

Runs

  • Solo: you are now able to enter the Rift alone.
  • Shorter runs: 20 stages instead of 28, with one fight less before each boss. Fights give more XP, so you reach each boss at the same level as before.
  • Bosses: a Rift boss can no longer stay invulnerable with no way to break it.
  • Portals: in fight rooms, portals now appear only once the enemies are defeated, and they no longer hide behind map art.
  • Trading: you can trade with the members of your own party inside the Rift.

Enemy life rebalanced, now scaling with party size

  • 1 player: enemy life ×1, enemy damage ×1
  • 2 players: enemy life ×1.8, enemy damage ×1.4
  • 3 players: enemy life ×2.5, enemy damage ×1.8
  • 4 players: enemy life ×3.2, enemy damage ×2.2

Your Rift character

  • Equipment: any item can be equipped regardless of level. Tooltips now say "No level required".
  • Spells and passives: levelling up no longer offers your class spells, and class passives are turned off. Your spells come from the drafts.

Spell drafts

  • Spell pool: drafts offer only Dofus 3.7 spells learned within 50 levels of your level. Each of your first two drafts includes at least one damage spell.
  • Passives: a drafted spell brings the class passive it relies on.
  • Bundles: spells that need another spell to work come as rare two-spell bundles.

Portal spells

  • Rework: every gold, blue and green spell got stronger numbers. A few highlights: Midas Touch 22-42 damage; Hunter's Mark 15-30 damage in a small area; Jackpot +2 MP once per fight; Barricade makes every nearby ally invulnerable for 1 turn; Tailwind heals allies 10% of their max life.
  • Greed: once per fight.
  • New gold spells: Bounty (mark an enemy and get kamas when it dies) and Coin Flip (a heavy hit or kamas, 50/50).
  • New blue spells: Shockwave (damage and push around you) and Harpoon (damage and pull in a line).
  • New green spells: Second Chance (revive the last fallen ally, once per fight) and Renewal Glyph (heals at the start of the turn).

New portals

  • Rainbow portal: gives one random item 30-60 levels above yours. At level 200 it can give a Nightmare twin item.
  • Fuchsia portal: offers a stat draft, like after a won fight.

Stats and shop

  • New stat card: +40 Power.
  • Unstable portal: usable once per room.
  • Pom's shop: items now range from level 50 to 200 and follow your level, and they cost less while you're low level.

Rewards

  • Rift Chests: they now also give 60-120 Powerful Nuggets, depending on the level you reached.
  • End-of-run screen: shows the chest you earned and your ogrines.
  • Daily marker: a blue "!" appears over the Astrub Rift portal while your daily chest is available.

Music and interface

  • Music: the Infinite Dreams lobby music plays between fights, and fights play combat and boss music that fits the enemies.
  • Cards: long cards now scroll, so every line can be read.

🪞 Cosmetics window

  • Previews: click titles and ornaments you don't own yet to see how they look.
  • Polish: a full pass on the window's layout and visuals.

🔧 Changes

  • Selotrop: hovering a portal now shows the order number on each of your portals.
  • Damage preview: now includes your Waxmods (extra damage, element changes, larger areas).
  • Rank X spells: their tooltip opens again, and they have a new Rank X mark. A spell upgraded with a potion can be used at any level.
  • Fight results: at your prestige's level cap, the result now says which prestige lets you keep gaining XP. The Omega level now shows in the summary.
  • New guild costumes: GodLevel, Infinity and Infinity Ascended.
  • Shop: INFINITY guild members get +10% bonus ogrines on every pack.

🐛 Fixes

  • Summons at 0 HP: summons, including bombs, no longer stay standing at 0 HP after a Waxmod or Rift life bonus.
  • Imprévisible: monsters revived by an enemy (Groloum, Kolosso…) no longer fail the challenge.
  • Sylargh: his zombies once again make characters above 90% life Pacifist.
  • Crimson Dawn Champion: he's now vulnerable from the start when he has no Chronomorphs.
  • Item tooltips: the name, modifier, level, type and set no longer overlap.

Update

20 October update: The Rift

🌀 New: The Rift, Wax's roguelike mode

Getting in

  • A glitched portal now stands at the Astrub Zaap. The Void Magician has moved right next to it.
  • It opens the Alternate Wax Dimension window: create a party, or apply to join one; the leader accepts or rejects requests.
  • Parties are 2 to 4 players. Heroes aren't allowed.

Your Rift character

  • You enter as a level-1 copy of your character: no gear, no spells, no stats and no bonuses.
A Rift room

🪽 Alignment and Wings

  • New window: redesigned Alignment & Wings window, opened from the Stats window or the "My Profile" button.
  • Wings: show or fold your wings. Displayed wings appear around players' names in map tooltips.
  • Grade: your alignment grade only shows while your wings are displayed.
  • Offline PvP: victories now advance your wing rank based on how hard the match was.

🔧 Changes

  • Sadida, Infection: now spreads up to 5 times per enemy per turn instead of 3. The limit is still shared by every Sadida in the fight.
  • Inventory, bank and hero chest: filters can now be combined, and you can sort by several criteria at once.
  • Île de Grobe: the Nocher de Grobe now ferries players between Terrdala and Grobe; you no longer need the dungeon key.
  • Founoroshi: the turn-2 team wipe warning is now also shown on screen.
  • Sylargh: an on-screen notice now explains how to break his invulnerability: kill a zombie between 5 and 10 cells from him.

🐛 Fixes

  • Anomalies: "Notify me when an anomaly opens" works again.
  • Dojo du Vent, "Vents contraires": the guards were in the wrong groups, so following the tooltip failed the challenge. Wukin breath: melee damage only. Wukang breath: ranged damage only.
  • Hell Mina, "Hellémentaire": at max rage she stops assigning elements, which made the challenge impossible. You can now hit her in any element except neutral when she hasn't assigned you one.
  • Fight placement: on some maps, players and monsters started on two separate islands, so only ranged attacks could reach. Teams now always start on the same area (11 maps fixed).
  • Ornaments: frames now fit the name plate for every ornament. Omega players keep the bottom part of the frame.

Update

19 October update (3)

✨ Rank X

  • Rank X: Fixed many spell upgrades (like Explosive Arrow) which were not scaling as expected.
  • Huppermage: all three kits (Light and Darkness, 3.7 and 2.68) get their own Rank X designs too.
  • Ultimate Upgrade Spell Potion, new UI: it's larger and easier to use.

🔧 Changes

  • Mounts no longer use energy. Riding costs nothing, and a mount that ran out can be ridden again. Every mount has been refilled.

Prismatic Dofus

  • The recipe now takes a fully fed Kolossium Dofus as its fourth ingredient.
  • Its stats are the four Dofus combined, plus 1,000 Vitality: 3 AP, 400 Power, 160 Prospecting, 300 in each element, 100 Wisdom and 30 Damage.
  • Prismatic Dofus already crafted get the new stats automatically.
  • Kolossium Dofus: Nayla Downs now sells it for 10 Master Wax Tokens.
  • Waxmods: the tooltip now shows which kits of your class a Waxmod works in (ticked or crossed for each kit). The Waxmod choice window lists it too.
  • Feca Waxmods: Backdraft and Firewalk now go off whenever an enemy crosses the glyph's edge, in or out, however it moves: walking, pushed, pulled, teleported… Before, they only went off when an enemy walked out, which monsters almost never do.
  • Soul stones: putting an empty soul stone in your weapon slot now shows a tip instead. It works from your inventory: keep one of a high enough level in your bag, cast Soul Capture during the fight and win.
  • Star potion: when you release a soul stone group in the Bonta/Brakmar arena, the chat now tells you its stars, the bonus and the charges left. The bonus always applied; it just wasn't visible.
  • Void Magician's rarity gamble: his "?" now shows the odds in a small panel.

🐛 Fixes

  • Spell targeting: the targeting area in fights now matches the area a Waxmod gives a spell, not the original one.
  • Dungeons: winning a boss fight could send you back in front of the boss, over and over, when your group had split into two fights. Winners now finish the dungeon and go back to the entrance.
  • Sacrier's Berserk: the Sacrier's chest no longer disappears in Berserk.
  • Corrupted Tengu Givrefoux: he now always comes with Yokaï and Yomi, the only ones who can break his invulnerability. Some fights stayed stuck at 100% forever.
  • Anomalies: the "Remains of a zaap" portals on 15 anomaly maps can be clicked again, so their anomalies (around 60 sub-areas) can be entered.
  • Pushes: a pushed fighter no longer stays drawn on its old cell when the hit's flinch interrupts the slide.

Update

19 October update (2): World Bosses

⚔️ New: World Bosses

How it works

  • Every hour, a world boss appears somewhere in the World of Twelve. Find it, beat it, and open its chest!
  • A random world boss spawns at the start of every hour and stays for 50 minutes. Then there's a 10-minute break before the next one.
  • Each boss comes in three versions, side by side on the same map: Tier I (level 200, 150,000 to 200,000 HP), Tier II (level 400, 800,000 to 1,000,000 HP) and Tier III (level 800, 10,000,000 to 12,000,000 HP).
  • Difficulty settings (Hardcore, Nightmare) don't apply to world boss fights, and they have no challenges.
  • Announcements: when a boss spawns, everyone sees a chat message and a popup with its name, but not its location. Finding it is up to you! The first time a player reaches the boss's map, the whole server is told who found it.

Over 30 bosses to discover

  • Bosses that were never playable on Wax until now, adapted to fight anywhere on the overworld, each with its own mechanics:
  • Guild raids: Gargandyas, Gigalodon, Willorka, Moraympress, Crabinator, Scarlet Queen, Cursed Princess, Sentinel of the Court, Guardian of the Fields, Watcher of the Text, Defender of the Reserve
  • Anomaly guardians: Crimson Dawn Champion, Julith, Dathura, Black Crow, Rushu Larva, Unearthed Agony, Percimol, Leorictus the Grimacing King, Shuccubus, Noximilian the Clockmaker, Qilby
  • Upset Osavora bosses: Upset Bzzegg Supervisor, Upset Sleeping Venerable One, Upset Ripper
  • Vulkania and event bosses: Grozilla, Grasmera, Jorbak, Bloodthirsty Vampire, Half Father Kwismas, Daggero

Rewards

  • A world boss fight gives no XP, kamas or drops: only a World Boss Chest.
  • Each account can earn 2 chests per hour, one per character. You and your hero both get one.
  • The chest matches the tier you beat and the size of your group: World Boss Chest I / II / III (n), where n is the number of characters on your team at the start of the fight (players and heroes, up to 8).
  • The (4) chest is the reference: a smaller group gets less, a bigger group gets more. For example, (2) gives half and (8) gives double. Bring beginners along: everyone wins!
  • World Boss Chest I (4), Epic: 2-3 Boss Shards, 100,000-120,000 kamas, the XP of a level-200 dungeon achievement, 4 Cursed Coins, 1 Small World Boss Soul
  • World Boss Chest II (4), Legendary: 5-6 Boss Shards, 210,000-230,000 kamas, twice that XP, 6 Cursed Coins, 1 Medium World Boss Soul
  • World Boss Chest III (4), Prismatic: 9-10 Boss Shards, 320,000-340,000 kamas, 4 times that XP, 8 Cursed Coins, 1 Giant World Boss Soul
  • Group size scales the shards, kamas, XP and Cursed Coins. Every chest always holds exactly 1 soul.

World Boss Tracker (200,000 kamas, sold by James Morgan)

  • A reusable compass that opens a small window with a glowing light.
  • The closer you are to the boss, the faster it blinks: every 2 seconds when you're 30 or more maps away, almost constantly when you're 1 map away. On the boss's map, the light stays on.
  • It also shows the time left before the boss leaves, or before the next one arrives.

👻 New: World Boss Souls at the Void Magician

  • Trade your world boss souls with the Void Magician:
  • 4 Small Souls → a Nightmare item, level 180 to 199
  • 4 Medium Souls → a level-200 Nightmare item
  • 4 Giant Souls → a Dofus 3.7 Nightmare item
  • 10 Small / 8 Medium / 6 Giant Souls → an Ultimate Upgrade Spell Potion
  • The Nightmare trades keep their result a mystery until you confirm…
  • Rarities: Small Soul Epic, Medium Soul Legendary, Giant Soul Prismatic.

✨ New: Rank X spells and the Ultimate Upgrade Spell Potion

  • Every spell of every class and variant now has a 4th rank, Rank X, 30 to 50% stronger than rank 3.
  • You can only reach it with the Ultimate Upgrade Spell Potion (Prismatic). Drink it, pick a spell, confirm, and the upgrade is permanent for that character.
  • When you hover a spell in the potion's window, you see its current effects with its effects at Rank X right below, so you know exactly how your spell will evolve.
  • Rank X spells stand out: a red glowing frame and a red X tag on the icon, a red X chip in the spell book, and "Rank X" in the tooltip.
  • Where to get it: trade souls at the Void Magician (see above), or buy it in the Shop for 5,700 ogrines.
  • The spell book no longer shows an extra level chip after the last rank.

🏅 New: Emblems and the Boss Emblem

Emblem slots

  • Emblems get their own category, with 4 new Emblem slots. The equipment area now reads: 12 Dofus + 2 Waxmods + 4 Emblems.
  • Your existing emblems (Astral emblems, Avatar emblems…) move to this category.
  • The My profile and inspect windows show the new slots too.

Boss Emblem (Prismatic, 200,000 kamas, sold by James Morgan)

  • It grows with you: feed it Boss Shards by dragging them onto it (Ctrl for the whole stack). Each shard raises a random characteristic, weighted, toward its maximum:
  • 2,000 Vitality, 2,000 Initiative
  • 300 Strength, Intelligence, Chance and Agility
  • 100% Power, 100 Wisdom, 100 Prospecting
  • 100 Critical Damage, 10% Critical
  • 50 elemental damage
  • 10% resistance to all elements, 10% melee resistance, 10% ranged resistance
  • 10% final damage

🎰 New: The Void Magician's rarity gamble

  • Open an exchange with the Void Magician and drop in equipment you don't need: hats, cloaks, amulets, rings, belts, boots, weapons, pets… (no mounts).
  • Press Exchange: every item you put in is consumed, and you get one item back, picked among the ones you gave.
  • Its rarity is random, weighted by the rarities you put in. The more you put in, the better your odds of going up a rarity.
  • The item's stats are rolled as if it had just dropped, and its modifier is random.
  • A great way to empty your bank, with the occasional jackpot!

🔧 Changes

  • Mounts: hover a mount in the Mounts window to see its stats in a tooltip (Alt pins it, to compare mounts).
  • Ginkgo now sells the Spirit Lantern scroll for 10 Wax Tokens.
  • Website: you can now change your password from your account page; the change is confirmed through your verified email.
  • Ornaments: animated ornaments now play once at double speed when you hover a player, then stay on their last frame, instead of looping forever.
  • Minotoror Island: the boat to the island is back, so you can reach it again (and its Bounty Hunter targets).
  • Bounty Hunter: nine targets that lived in zones you couldn't reach (Frigost, Xelorium…) now roam nearby zones you can reach.

🐛 Fixes

  • Sacrier's Berserk: life steal is no longer reduced by Berserk's healing penalty (only real heals are).
  • Challenges: "Sticky" now counts your summons as the ally to end your turn next to.
  • Spell previews now show a boss's reaction to a hit, for example Nileza swapping places with her attacker.
  • Summons: a summon that's still loading when it gets swapped, teleported or pushed now shows up on the right cell. No more two fighters drawn on the same cell.

Update

19 October update

✨ New

  • New item: Potion: Choose Item Modifier. Pick exactly the modifier you want for a piece of equipment. 5,000 ogrines in the Shop, 150 Cursed Coins at the Void Magician, or crafted by Alchemists with 400 Dark Plasma.
  • Rainbow Nightmare Sirocco: a new Nightmare bird petsmount similar to the others, but for multielement. 200 Power, 1 absolute MP and 40 Critical Damage, sold in the Shop.

🔧 Changes

  • Boss cards: adjusted drop rates for dungeons level 100 and above. The cards for mid-game Dofus are much easier to get, while endgame cards get a small drop buff.
  • Guild raid gear: the 13 items that only dropped in the guild raid zones (such as Otomai's Vial) now also drop from two fitting monsters each.
  • Monster drops: a kill now rolls the monster’s whole equipment pool, whatever grade you fought.
  • Mounts: the end-of-fight screen shows the XP your mount earned, and the mount window warns you when your mount isn’t ridden (only a ridden mount earns combat XP).
  • Mount food: feeding a mount now tells you why it was refused (fish and meat only, adult mounts only).
  • Sphincter Cell: now teleports every other turn instead of every turn. This makes the fight a lot less frustrating for teams that can’t apply the Heavy state.

🐛 Fixes

  • Mount XP: a mount ridden by a hero now gets the XP share you set.
  • Kimbo: he no longer triggers his glyphs on his own. Damage reflected back at him counted as a player’s hit; now only a real player hit picks the glyph, in the arena and in the Kimbo’s Canopy.
  • Voting: votes are credited again even if the name typed on Serveur-Privé differs from your vote nickname. Affected players have been compensated.
  • Count Harebourg: Sadida dolls now land on the cell you clicked.
  • Heartless challenge: healing yourself through life steal no longer fails it.
  • Sorcerer Xelor: spell boosts no longer merge into one, so damage previews are correct again.
  • Waxmods: “no line” designs (such as Iop’s Verdict) and “no line of sight” designs now work in combat.
  • Nightmare bird petsmounts: the tooltip shows their MP as absolute MP.

Update

18 October update

✨ New

  • macOS version: Wax is now available on Mac. Download it from the website’s download page.
  • Waxmods wiki: a new wiki page lists every Waxmod of every class. Pick your class, then filter by kit, rarity or keyword.
  • Damage trophies at Evinya: Impétueux, Arcaniste, Pugiliste, Barbare, Prudent and Audacieux are now sold by Evinya for 20 Master Wax Tokens each.
  • Trophies can be broken for runes: the rune crusher now accepts trophies (not Dofus). It’s the way to get Do Per Di, Do Per So, Do Per Mé and Do Per Ar runes.
  • Heroes introduction: new players get a short guide explaining that you can play two characters at once, and where the Heroes button is.

🔧 Changes

  • Spectacle de marionnettes challenge (Maître des Pantins): the description now gives the kill order (White, Blue, Red, Green, Grey).
  • Forgemagus history: the most recent attempt is now shown at the top.

🐛 Fixes

  • Vortex: when he unlocks, he now gets each hour’s bonus only once. Before, he got one copy per guard still alive, which made him nearly unkillable.
  • Mystery Box: Spell: it can no longer give a spell of your own class, whichever kit you play.
  • Spectacle de marionnettes challenge: it now follows the real summon order.
  • Sadida: Rempotage (3.7 kit) now plants a Tree on the targeted cell instead of seeming to kill your Leafy Tree, and a Leafy Tree no longer sometimes appears as a plain Tree.
  • Forgelance: a disarmed Forgelance can recall the lance with Épilogue even when a monster blocks the line of sight.
  • Spell book: a spell from another class obtained from a Mystery Box now stays locked until its level.
  • Challenges: an AFK player’s auto-passed turn no longer fails challenges.
  • Gathering: gathering Nettle, Sage, mushrooms, eggs, wells and other hand-picked resources now plays the gathering animation.
  • Followed quests: the tracker no longer flickers when you follow many quests, and no longer breaks the HUD with a very long list.
  • Profile window: the Elements section is now a clean table.

Update

17 October update (2)

✨ New

  • World map travel: double-click a spot on the world map, or click a zaap and choose “Teleport”. You’re teleported to the nearest zaap for free, then your character walks to the chosen spot.
  • New installs: on first launch, Wax asks where to put the game data (about 12.5 GB), with every drive and its free space listed.

🔧 Changes

  • “Disable spell animations” option implemented.
  • Megaexplosion now explodes at the start of the marked enemy’s turn instead of the end, with a new explosion effect.
  • Forgemaging XP increased.
  • Melanie’s perfect soul stones are cheaper.

🐛 Fixes

  • Roulette tickets won from the Wax Pass now show up when you open the wheel.
  • Various dungeon special challenges fixes.

Update

17 October update

✨ New

  • New option “Disable spell animations” (Options > Game > Combat): fights play without animations.
  • Mode héros: new “Loot / Kamas on this character” options in the heroes window, to send all drops and kamas to one character.
  • Rune breaking: new transfer buttons, the same as the bank’s.
  • Cosmetics window: pets and petsmounts can now be equipped as cosmetics.

🔧 Changes

  • Wax Pass: the first season now lasts a full month from launch and ends on November 15.
  • Guild XP: members can set their XP contribution (0–90%) from the Members tab, and a member giving 90% now gives the guild all the XP they earned. Leveling a guild through fights is now realistic.
  • Harvest resources (wood, ores, plants, etc.) now respawn after 45 seconds instead of 2 minutes.
  • Bunch of Keys: the cooldown is now 24 hours per dungeon instead of 7 days.
  • Eternal Dungeon Potion removed from the game. Every player who owned one received a Wax Master Key (check your Gifts window).
  • The single-use Dungeon Potion is no longer sold. The free dungeon teleport already does the same thing.
  • Wax Master Key: your regular keys are no longer used up while you carry it, and it now also opens Gelaxième Dimension and the Larva Dungeon.
  • Steamer turrets play on their own until Evolution III, as in Dofus 3.7; from Evolution III, the summon control setting decides.
  • Turning summon control off now makes your summons play automatically, including mid-fight.
  • Heroes on auto-pass no longer make you fail challenges.
  • Appearance boxes and chests no longer give untradable cosmetics.

🧩 Waxmods

  • Double charge is now Megaexplosion.
  • Point Blank and Close Marrow: no line of sight needed.
  • Bent Blade and Soft Foam: no longer cast in a straight line.
  • Restless Stasis: +1 cast per target.
  • Cat Burglar: +1 cast per turn.
  • Twin Suns: now correctly limited to 2 casts per turn.
  • Several Waxmod descriptions corrected.

🐛 Bug fixes

  • Fixed disconnections when using “transfer visible items” in the heroes chest.
  • Fixed the “Update now” button not installing the update (endless update loop).
  • Fixed Barrage Arrow’s minimum range changing after Powerful Shooting.
  • Fixed Berserk and other life-sacrifice spells leaving you with low life after a fight.
  • Fixed the Nomade challenge behaving differently on turn 1.
  • Fixed a glyph error that could cut a spell short (Feca Transhumance).
  • Fixed “all spells” bonuses from some monster and player spells doing nothing.
  • Fixed Cras having a duplicate Balise Tactique. Maîtrise de l’Arc now shows its correct unlock level.
  • Fixed the Astrub shop door at [5,-17]: you can now enter and leave normally.
  • Fixed the yellow and green Piou sets showing the wrong colour.

Update

Rushu Larva event, double ogrines and level-200 Nightmare gear

🐛 Weekend event in Astrub: the Rushu Larva

  • Talk to Bugcat, next to the Astrub zaap to participate in the event!
  • Reward:
Rushu Larva Relic: 50 Power, 3% Critical

🗳️ Double ogrines

  • Until 7 October, each vote gives 100 ogrines instead of 50. Don't forget to vote!

🐦 Nightmare bird petsmounts

  • Four new petsmounts: Nightmare Brulay, Dehluge, Kompost and Sirocco.
  • The Nightmare Bird Petsmount Selection Box lets you pick one: 2300 ogrines in the shop, or 320 Nightmare Tokens from Dark Evinya.

📈 Level cap 2000

  • The level cap rises from 1000 to 2000.

🔮 Tylezia's Dungeon

  • Prismatic exploit has been fixed.
  • Dungeon has been rebalanced and some bugs have been fixed (the Avatar was doing much less damage than intended).

⚖️ Balance

  • Perceptors: A perceptor's Prospecting is 100 + 50 per 10 guild levels.
  • Bounties: every wanted target now has 2 copies around the world.
  • Golden Goblin: jackpot improved.
  • Nightmare Astrub: experience nerfed.
  • Rune Step (Huppermage Light and Darkness): nerfed.

🎒 Items

  • Elemental smithmagic potions turn a weapon's Neutral damage into their element. James Morgan sells them in Astrub.

🎨 Interface

  • New fight numbers: flashier numbers!

Update

Huppermage Light and Darkness, Waxmod Selection Box and double-ogrine week

✨ Huppermage: Light and Darkness (new class variant)

  • A new Huppermage variant built around Light and Darkness stacks, runes and Eclipse, with 37 Waxmods of its own.
  • Runes act on the fighter that starts its turn on them: Light gives an ally a shield of 6% of its maximum life and makes an enemy lose MP (2, dodgeable); Dark gives an ally 10% final damage and takes 10% resistance from an enemy.
  • Sanctuary and Veil of Night lay 2-cell glyphs for 3 turns. Beacon of Dawn, Pact of Dusk and Mark of Zenith show an icon above their target.

🗳️ Double-ogrine vote week

  • From 1 to 7 October, each vote gives 100 ogrines instead of 50. Don't forget to vote!

🎁 Waxmods

  • New Waxmod Selection Box: pick any Waxmod of your class. It costs 6900 ogrines in the shop.
  • Void Magician: trade 15 Waxmods for a Waxmod Selection Box, or 3 Waxmods for a Mystery Box: Waxmod.
  • Eca 2.72: reworked Waxmods built around the card hand, plus 4 new ones.
  • Wrath Unbound (Iop) now hits only enemies, and its range is 1-4.
  • Thorn Relay (Sadida): Bramble costs 1 AP less from 2 trees instead of 6, and from 4 trees its damage hits a 1-cell radius area.
  • Descending Sword (Iop): Sword of Iop is limited to 4 casts per turn (4, 3, 2, then 2 AP).

⚖️ Balance

  • Tylezia's Dungeon now easier.

🎒 Items

  • Maximum-characteristic conditions are removed from all gear (Borealis, Kolosso, Glourseleste and others).
  • Forgemagus: the strongest runes (Pa, Ra and similar) no longer lose success chance on high stats.
  • 360 items that only dropped from bosses now also drop from a related monster in the overworld (e.g. Otomai's Sword from the Snowfoux of the Buried Village).
  • Nightmare gear has new art: a dark midnight style in four set colours.

⚡ Performance

  • Sorting and filters in the inventory and bank stay fast with very large bags. This fixes the freezes during smithmagic and fusion.

Update

Tylezia's Dungeon, Nightmare gear and class balance

🔮 Tylezia's Dungeon

  • A new level-300 dungeon in the Dimension of Wax.
  • Key: the Tylezia Key, sold by Rubén in Astrub for 50 Wax Coins.
  • Rewards: Runic Dofus (+20% final damage, +10% resistance in every element, +2000 Vitality) + 1 Prismatic Potion

🎁 Mystery Box: Spell

  • A new box that teaches you one random spell from another class, kept forever. It costs 1300 ogrines in the shop or 140 Nightmare Tokens from Dark Evinya.

⚖️ Classes

  • Buffed classes: Osamodas, Sram, Rogue
  • Nerfed classes: Sorcerer Xelor

😱 Nightmare

  • Nightmare gear: Added level-200 Nightmare versions of the level 180-199 equipment. They drop only in Nightmare fights.
  • Dark Plasma: every Nightmare Astrub monster drops it (more in higher tiers). Alchemists turn it into a Vial of Dark Plasma or a Vial of Ultra Plasma. Use a vial on an item with a good modifier to double its stats.
  • Prestige 6: beat Bugcat's Dungeon for +100 critical damage.

🎒 Items and interface

  • Inventory and bank filters: save your own filters (rarity, modifier tier, item type, level) and transfer only the items shown in one click.
  • New "Sort by mod tier" option in the inventory and bank.
  • The character sheet now shows Final damage %.
  • Masterly New Leaf Orb: rerolls every stat of an item as if it had just dropped. James Morgan sells it for 250,000 kamas.
  • Rarity potions: fusing now asks you to double-click again within 10 seconds, so you can't fuse by accident.
  • The AP/MP/range cap warning no longer appears every time you equip an item (the caps still apply).
  • Wax traders: Ginkgo trades 2 Wax Tokens for 1 Wax Coin, and Reynaldo trades 2 Expert Wax Tokens for 1 Wax Coin.
  • James Morgan now sells Rye Bread (500 kamas) and Field Bread (1,000 kamas).

⚔️ Combat and dungeons

  • Bugcat: new starting positions, and he no longer walks and passes his turn in big fights.
  • Spectators now see everything the players see (summons, revivals, glyphs, turns).
  • The fight log and the "show used AP/MP" option now show the AP and MP spent.
  • Magnetic Rim (Waxmod): the glyph now pulls enemies onto its centre and still hits them.
  • Bethel: Nécronyx no longer ends your turn.
  • Kimbo: fixed the second room teleporting players into the wall.
  • Overworld monsters no longer spawn with their special dungeon versions (e.g. a 19,500 HP Yokianzhi in Pandala).
  • Yokianzhi: the lotus spells show the right appearances.
  • The power level now counts final, melee and distance damage more accurately.

🌾 Eternal Harvest

  • The Gargantuan Kralove stone now works from your bag. Otomai gives you one if you lost it.
  • Wild Golden Dragoturkeys will now spawn at Wild Dragoturkey Territory.

📶 Connection

  • A dead connection is now detected within 30 seconds, so the fight doesn't wait on you. The client reconnects on its own and puts you back into your fight.

Update

Bugcat's Dungeon, the Dimension of Wax and Nightmare II & III

🌌 Dimension of Wax

  • Dimension of Wax is a new area with custom music all made by me. The new Bugcat's Dungeon is available in this zone.

🐞 Bugcat's Dungeon

  • A new level-300 dungeon in the Dimension of Wax. Meant to be beatable only by very few.
  • Mechanics: Mechanics change depending on phase, and it's a combination of two existing dungeons per phase. For example, phase 1 is Nileza + Sylargh. The rest are secret :)
  • Rewards: the Bugcat Dungeon achievement gives a Prismatic Potion, the Dofus Bugcat (+20% final damage, +1 Absolute MP, +2000 Vitality) and the Bugcat Relic (+10% final damage). The Nightmare achievement gives the Bugcat Nightmare Relic (+20%).

🌙 Infinite Dreams

  • More content and balance changes to Infinite Dreams (the normal infinite dreams, not boss-rush).

😱 Nightmare II & III

  • Nightmare II: +400% HP and damage, +4 AP/MP, +150% XP and drops.
  • Nightmare III: +800% HP and damage, +8 AP/MP, +220% XP and drops.
  • Every tier counts as Nightmare for achievements, challenges, cards, tokens and the Nightmare Dofus. Boss auras are purple, dark red or black depending on the tier.
  • Bosses of level-200 dungeons can drop rarity potions in Nightmare.

Chances per fight, with max prospecting and bonuses

  • Nightmare I: Uncommon 1/20 · Rare 1/60 · Epic 1/150 · Legendary 1/300
  • Nightmare II: Uncommon 1/12 · Rare 1/35 · Epic 1/90 · Legendary 1/180
  • Nightmare III: Uncommon 1/6 · Rare 1/18 · Epic 1/45 · Legendary 1/90

🌾 Eternal Harvest

  • The Eternal Harvest now contains only boss steps and Otomai's final ordeal.
  • New quest, The Real Eternal Harvest: Otomai offers it once the first quest is done. It holds all the ordinary monster and archmonster steps, and its reward is the Glitched Ochre Dofus (level 160).
  • Your progress carries over to the right quest.

⚔️ Combat and dungeons

  • At the start of a fight you're placed back on the cell you used last time on that map, if it's free.
  • Spell variants can now be swapped during placement.
  • The spell bar keeps its page after fights with heroes or controlled summons.
  • Dungeon fixes: Koutoulou, Founoroshi, Sphincter Cell, Servitude
  • Minoknok and Scaraheath now appear on Minotoror Island.
  • GM Wabbit now available at Abandoned Labowatowies map.
  • Missing dragoturkey spawns now available at Wild Dragoturkey Territory zone.

🎒 Items and drops

  • Maximum AP/MP conditions are removed from gear.
  • Rarity potions no longer touch overs or exos.
  • Items you already have are not changed.
  • Equipment collected by perceptors now rolls rarity and modifiers like a normal drop.
  • Chaloeil dungeon: every monster can now drop Lady Jhessica's Belt.

⚡ Performance and stability

  • Fixed a server-wide lag.
  • Fewer short whole-server freezes (2-4 seconds).
  • Moving large stacks to the bank no longer slows down everyone else.
  • Leaving a fight while your hero is playing no longer freezes that fight for 15 seconds.

Update

Performance, Roaming PvP and dungeon fixes

⚡ Performance

  • Switching heroes and opening the bank are much faster: the game now sends only what changed instead of the whole inventory or bank.
  • Bank/bag transfers, using several items at once, the rune crusher, the mount stable and the hero chest no longer slow the server down.
  • Fight endings with a lot of loot are much faster.
  • Fixed a client crash when two identical triggered effects stacked (Dofus Tacheté, Nightmare Dofus).
  • The client now handles server messages in order, so the shortcut bar no longer gets scrambled when switching heroes.
  • Health points now display correctly after switching heroes.

⚔️ Roaming PvP

  • New rewards: 60 to 230 Kolossokens per win (120 against an equal power).
  • An echo weaker than you gets up to +30% life and damage.

🃏 Drops

  • Boss cards drop 50% more often (we fixed a bug where they were dropping x4 more often than they should, this was fixed so we're compensating a little bit).
  • Turquoise Dofus: drop rate x8 (Chene Mou 0.24%, Kimbo 0.48%).

Combat and classes

  • Each Critical point above 100 now adds 3 critical damage (was 5).
  • Bramble Waxmod (Sadida): +8 base damage per living Tree, and 1 AP less with 6 or more trees.
  • The class-change potion can now change only your subclass (e.g. Sorcerer Xelor ↔ Default Xelor).
  • Pandawa: throws now hit the carried target, and Stretcher/Camilla moves the caster up to the thrown target.
  • "Summon: My Monster" now says why it fails and no longer spends AP for nothing.

Dungeons

  • Cire Momore's cave: the Craqueboule de Cendrepierre now guards the entrance, Cire Momore waits in his own room, and Rubén in Astrub sells the Fleur de Cendrepierre for 2 Wax Coins.
  • Croqueleur: no longer invulnerable; normal damage kills him (the Boss Rush is no longer blocked).
  • Ilyzaelle: her phase now starts on the hit that reaches the threshold, and her extra invulnerable turn is skipped.
  • Bethel: Nécronyx stays on the boss and Souffle Chaud hits him harder; the Dagon Insoumis is always controlled by its player.
  • Count Harebourg: fixed the diagonal Multicomte illusions.
  • Anomalies: every corrupted monster can be killed, and corrupted bosses follow the same rules as in their dungeon.

Items and misc

  • The Hunting Rune now correctly turns a weapon into a hunting weapon.
  • Dream Fountain: the Buy button works, and every group member can buy cards with their own dream points.
  • Monster taming: the Kamas cost of each level is halved.
  • Perceptors: they now drop equipment.
  • Inspecting a player: it shows their Waxmods and no longer gives you their weapon in fights.

💰 New secret monster

  • Golden Goblin: they spawn randomly around the world, and when killed they drop millions of kamas.

Update

Roaming PvP, Perceptors and Legendary relics

⚔️ Roaming PvP (new)

  • Offline players of level 50+ now walk the world as echoes, the Roamers, with red names. Attack one for a 1v1 against an AI copy of that character.
  • Each win pays 10 to 300 Kolossokens depending on its power. Every 3,000 raises your alignment level and unlocks an ornament.
  • A power level now shows under every player's name, from green to dark red compared to yours.
  • PvP Master: new introduction quest, a daily Roamer Bounty (Almanax experience + 100 Kolossokens) and a Master Wax Token for 30 Kolossokens. Full details are on the wiki's PvP page.

🏰 Guild Perceptors

  • New Perceptors, Defense and Perceptor spells tabs in the guild window.
  • Sign up to defend from the guild window. Perceptors now fight at level 200 with their own spells.
  • Five new rank rights to manage perceptors.

🃏 Legendary relics and Nightmare cards

  • Every relic whose boss has a card gets a Legendary version, with the same bonuses and stacking with the normal one. Craft it at the shield anvil: 500 nuggets + 20 of the boss's cards.
  • In Nightmare, every boss can also drop a Nightmare version of its card, at a tenth of its rate.

✨ Waxmods

  • Waxmods reworked and balanced, bugfixes implemented.

Other changes

Combat

  • Resistances: the 50% cap has been removed but has diminishing returns.
  • Every Critical point above 100 adds 5 critical damage.
  • Bat's Eye (Cra): the range reduction lasts 2 turns and deals +4 Water damage.
  • Revealed fighters no longer wrongly show 0 HP.

Dofus

  • Dom de Pin: 80 pushback damage, 300 vitality, 50 power, 5% Water resistance; tradeable, dropped by Merkator and Giant Kralove (0.5%).
  • Dotruche: 100 intelligence and 100 heals, dropped by Cross Strich (2%).
  • Kamas Dofus: 60M kamas to max, down from 899M.

Drops and items

  • Boss cards drop at exactly the bestiary rate, there was a bug where cards were dropping x4 as often, this has been fixed but to compensate I've raised the drop rates by x2 naturally.
  • Infinite Otomai and Minotoror Island potions for easy teleport implemented.

Interface

  • New "Sort by rarity" in the inventory, bank and chests.
  • The Dream/Nightmare frame now shows on worn and bagged gear.
  • The recipe tracker is much lighter now.

World

  • The Valonia boats are open: Ereboria, Ephedrya and Cire Momore's cave are reachable, and Cire Momore is listed in the dungeon teleporter.

Dungeons

  • Fixes for Bethel, Minotoboule de Nowel, Lucrane, the Queen of Thieves, Fraktale in the Boss Rush, Obsidiantre, Korriandre, Tengu Givrefoux, Capitaine Ekarlatte, Kagikam and Imakagi.

Update

Waxmods and Infinite Dreams

✨ Waxmods (new)

  • Waxmods are equippable items that modify your spells.
  • Two new Waxmod slots sit at the end of the Dofus row, and the Waxmods you wear are active in every fight.

Mystery Box: Waxmod — always a Waxmod for your own class. Where to get it:

  • Cash shop: 600 ogrines
  • Evinya: 100 Master Wax Tokens
  • Dark Evinya: 50 Nightmare Tokens
  • Wax Pass: one at 10,000 points on both tracks. The 9,500-point reward is now an Epic potion.

🌙 Infinite Dreams

  • Reworked: it now plays much more like the Infinite Dreams of 3.x.
  • Still in beta: we will keep polishing it and fixing issues.

Other changes

Dofus

  • Dolmanax: progression completely reworked, now maxed after just 30 days. Highly recommended: once maxed it gives +1 Absolute AP.
  • New Dofus Adventure Fusion.
  • Ochre's AP is now Absolute.
  • Rainbow is reworked, with +1 Absolute Range.
  • Boss card drop rates raised.
  • Lavasmith and Ebony drop at 0.5% (was 0.05%).
  • Wax Chests give 1,100–1,250 nuggets.

Mounts

  • Capture is guaranteed with the Mount Taming scroll, and you're always told why a capture didn't happen.
  • More wild mounts that respawn faster.

Items

  • Star potion lasts 3 soul stones and costs 150 ogrines.
  • Xélorium watches are sold by James Morgan for 10,000 kamas.
  • Super Pioutes now have 40 critical damage.
  • Shields are rebalanced.
  • Fixed some boss appearances.

Combat

  • Divine-dimension modifiers are removed.
  • Weapon AP/MP loss now works.

World

  • The Cania Bay boat now sails to Minotoror Island.
  • Quest monsters no longer join roaming groups.
  • Fixed Wax Pass visualization.
  • The Auras graphics option now also hides Wax auras.

Dungeons

  • Fixes for the Queen of Thieves, Tanukoui San, Kabahal, Maître Corbac, Nileza, Founoroshi, Comte Harebourg and Sadida Trees.