Boss cards and Nightmare cards
Normal cards are crafting ingredients. Nightmare cards are ten times rarer: one of every boss makes the Wax Dofus.
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Normal cards: keep for crafting#
Rates before bonuses: Prospecting, challenges and other drop bonuses apply. Anomalies multiply the card’s base rate by 3.
Each card drops from its boss. Each eligible winner gets a separate roll. Adventure Dofus, other Dofus and legendary relic recipes require normal cards.
| Dungeon level | Base rate |
|---|---|
| Kardorim | 30% |
| 1–49 | 8% |
| 50–99 | 4% |
| 100–139 | 0.8% |
| 140–179 | 0.3% |
| 180–199 | 0.1% |
| 200+ | 0.03% |
Nightmare cards: a separate roll#
The Void Magician in Astrub [5,-18] makes the Wax Dofus: right-click him, choose Exchange, then drop in one Nightmare card of every boss; he takes one of each. The Crimson Dawn bosses’ and the Rushu Larva’s cards are not needed: those bosses cannot be fought for now.
The matching boss drops these only in Nightmare difficulty, including the Nightmare row of Dreams. Base rate is its normal card’s rate ÷10: 0.03% becomes 0.003%.
In a Nightmare dungeon, the normal card retains its independent roll. A Nightmare card does not replace a normal card in a recipe.
