Cosmetic Power
The Cosmetic Power Extractor takes the characteristics off one cosmetic so you can infuse them into another cosmetic of the same slot. You can wear the look you want with another cosmetic's characteristics.
On this page
The items#

Cosmetic Power Extractor
Consumable: used on a cosmetic with characteristics, it becomes a Cosmetic Power Extraction.

Cosmetic Power Extraction (slot)
Named after its original slot (Hat, Cape, Shield...). Infused into a cosmetic of that slot, it replaces that cosmetic's characteristics and is consumed.
Extracting#
- The cash shop's costumes give their characteristics: the Halloween Galaxy Costume and the Pumpkin Galaxy Costume (Halloween Costume Chest, Pumpkin Costume Chest).
- Guild costumes are not allowed to be extracted (REBORN, INFINITY, English, GodLevel...), nor are the other costumes.
- A depleted cosmetic cannot be extracted again.
- A cosmetic that received a power can be extracted: the extraction keeps its original cosmetic's slot.
- Double-click the Extractor in your bag and pick a cosmetic that grants characteristics (Fire Cape, Cosmic Cape, Aquatic Cape, WAX Shield, Glitched Wings, Forest Ghost Hood, Halloween Galaxy Costume...). You can also drag it onto the cosmetic.
- Confirm. The Extractor becomes "Cosmetic Power Extraction (Cape)", named after the cosmetic's slot, holding its characteristics.
- The cosmetic keeps its look but is depleted: it grants no characteristics any more. From a stack, only one copy is extracted.
Infusing#
- One power per item: the characteristics the cosmetic already had are replaced and lost. The confirmation window warns you.
- A depleted cosmetic gets characteristics again by receiving an extraction of its slot.
- A costume's extraction goes into another costume, living costumes and the wings-shaped costumes included. Guild costumes (REBORN, INFINITY, English, GodLevel...) can't receive a Cosmetic Power.
- Double-click the extraction and pick a cosmetic of its slot (table below). The window greys the others out and says why: another slot, a guild costume, a living object of an amulet, a ring, a belt or boots, an item worn as equipment.
- Confirm. The extraction is consumed and the cosmetic grants its characteristics while worn in the Cosmetics window.
Slots#
An extraction is only infused into a cosmetic of the same slot as the original one, strictly: a cape's extraction goes on any other cape, never on a hat or on wings. Living objects worn as a hat, cape, shield, wings or shoulder pads count as cosmetics of that slot.
| Slot | Cosmetics that count | Extractions there are |
|---|---|---|
| Hat | Ceremonial hats; hat living objects (Coulive, Chimeritinem, Livitinem...) | Forest Ghost Hood, Shadow Stag Antlers |
| Cape | Ceremonial capes; cape living objects (Coulive, Chimeritinem, Livitinem...) | Fire, Cosmic and Aquatic Capes, Forest Ghost Cape, Nightbloom Cape |
| Wings | Glitched Wings; the Chimeritinem wings (a living object) | Glitched Wings |
| Shoulder pads | Living shoulder pads (Chimeritinem...) | None for now |
| Shield | Ceremonial shields; shield living objects (Coulive, Chimeritinem...) | WAX Shield |
| Pet, petsmount, weapon | Ceremonial pets, petsmounts and weapons (each its own slot) | None for now |
| Costume | Costumes, living costumes (Chimeritinem...) and the wings-shaped costumes (Vanity of the White City, Nedora Elytrons...); never the guild costumes (REBORN, INFINITY, English, GodLevel...) | Halloween Galaxy Costume, Pumpkin Galaxy Costume: the cash shop's costumes, never a guild costume |
| None | Living objects of an amulet, a ring, a belt or boots (Livitinem...): they neither take nor give a power | — |
Rules#
| Rule | Detail |
|---|---|
| One power per item | An infusion replaces the cosmetic's characteristics: it never adds to them. |
| Strictly the same slot | Cape on cape, never on a hat; wings on wings, hat on hat, shield on shield, costume on costume (Slots table). Never into a guild costume. |
| Kind of characteristics | A power counts as its original cosmetic. Only one of each kind at a time (hat, cape, shield, wings, costume...). |
| Level | The original cosmetic's required level applies (60 for the Fire Cape). |
| Rarity | The rarity shown follows the characteristics: the original cosmetic's; none for a depleted cosmetic. |
| Trading | An extraction trades like its original cosmetic. Extracted from a linked item, it is linked to the account, and so is the cosmetic that receives it; a cosmetic linked to the character is linked to the account while it holds a power. Linked to the account, it moves between your characters through the bank or the heroes chest, but never to another account. |
| When | Out of fights and with no other exchange window open. An item worn as equipment or locked is refused. |
| Before 25 October 2026 | Extractions infused before 25 October 2026 into a cosmetic of another slot or into a costume stay where they are and keep granting their characteristics. Once extracted, they only go into a cosmetic of their slot. |
