Waxmod change history
The changes made to Waxmods already in the game, update by update: texts and behaviour, for each kit.
On this page
Reading this history#
- Each date is the update that brought the changes. Only Waxmods already in the game are listed: new Waxmods are announced in the patch notes.
- For each kit concerned: the old text struck through, then the new one. When only the behaviour changed, one sentence says so.
- The Waxmod's name leads to its card on the Waxmods page.
29 October 2026#
Ecaflip: the Sleeve Ace text now says that Rekop can still be cast once per turn.
No change for this class in this update.
26 October 2026#
Forgelance 2.68: the Waxmods work in every stance. A carried summon's aura also reaches the one carrying it.
No change for this class in this update.
25 October 2026#
Prismatic audit: Prismatic designs and their ports fixed to match their text, 13 weak Prismatics redesigned, Depuis l'ombre changed to +20 base damage, and summon aura bonuses last until the end of your next turn.
Ballast Field
Foggernaut 3.7
Before: At the end of each of your turns, Bathyscaphe's turret gives allies within 2 cells of it 12% resistance to every element until the start of your next turn. The turret has 80% more HP, and you keep one at a time: a new one replaces the old.
Now: At the end of each of your turns, Bathyscaphe's turret gives allies within 2 cells of it 12% resistance to every element until the end of your next turn. The turret has 80% more HP, and you keep one at a time: a new one replaces the old.
Foggernaut 2.68
Before: At the end of each of your turns, Bathyscaphe's turret gives allies within 2 cells of it 12% resistance to every element until the start of your next turn. The turret has 80% more HP, and you keep one at a time: a new one replaces the old.
Now: At the end of each of your turns, Bathyscaphe's turret gives allies within 2 cells of it 12% resistance to every element until the end of your next turn. The turret has 80% more HP, and you keep one at a time: a new one replaces the old.
Chain and Wave
Foggernaut 3.7
Before: Froth can be cast 3 times per turn, and every enemy it damages also takes 17 to 20 Earth damage.
Now: Froth can be cast 3 times per turn, and every enemy it damages also takes 16 to 18 Earth damage and is attracted 2 cells toward you.
The extra hit now uses Mooring's top grade: 16 to 18 damage (it was 14 to 16, not the 17 to 20 the old text said). The 2-cell attraction was already there; the text now says so.
Continuous Upgrade
Foggernaut 2.68
Behaviour fixed to do what its description says; the text is unchanged.
Engine Room
Foggernaut 3.7
Before: At the end of each of your turns, Tacturret's turret gives allies within 2 cells of it, you excluded, 1 AP and 1 MP until the start of your next turn. You keep one at a time: a new one replaces the old.
Now: At the end of each of your turns, Tacturret's turret gives allies within 2 cells of it, you excluded, 1 AP and 1 MP until the end of your next turn. You keep one at a time: a new one replaces the old.
Foggernaut 2.68
Before: At the end of each of your turns, Tacturret's turret gives allies within 2 cells of it, you excluded, 1 AP and 1 MP until the start of your next turn. You keep one at a time: a new one replaces the old.
Now: At the end of each of your turns, Tacturret's turret gives allies within 2 cells of it, you excluded, 1 AP and 1 MP until the end of your next turn. You keep one at a time: a new one replaces the old.
Harpoon Battery
Foggernaut 2.68
Behaviour fixed to do what its description says; the text is unchanged.
Lighthouse
Foggernaut 3.7
Before: Lifesaver's turret has twice the HP, and at the end of each of your turns it heals allies within 3 cells of it for 10% of their max HP and gives them 15% final damage until the start of your next turn.
Now: Lifesaver's turret has twice the HP, and at the end of each of your turns it heals allies within 3 cells of it for 10% of their max HP and gives them 15% final damage until the end of your next turn.
Foggernaut 2.68
Before: Lifesaver's turret has twice the HP, and at the end of each of your turns it heals allies within 3 cells of it for 10% of their max HP and gives them 15% final damage until the start of your next turn.
Now: Lifesaver's turret has twice the HP, and at the end of each of your turns it heals allies within 3 cells of it for 10% of their max HP and gives them 15% final damage until the end of your next turn.
Return Current
Foggernaut 2.68
Behaviour fixed to do what its description says; the text is unchanged.
Foggernaut 3.7
Behaviour fixed to do what its description says; the text is unchanged.
Sirocco
Foggernaut 3.7
Behaviour fixed to do what its description says; the text is unchanged.
Spinning Bore
Foggernaut 2.68
Before: At the end of each of your turns, Drill's turret deals 30 to 34 best-element damage to every adjacent enemy; it has 2 more MP and 50 more Lock.
Now: At the end of each of your turns, Drill's turret deals 30 to 34 best-element damage to every adjacent enemy.
Foggernaut 3.7
Before: At the end of each of your turns, Drill's turret deals 30 to 34 best-element damage to every adjacent enemy; it has 2 more MP and 50 more Lock.
Now: At the end of each of your turns, Drill's turret deals 30 to 34 best-element damage to every adjacent enemy.
24 October 2026#
Waxmods ported to the other kit and several designs fixed to do what their text says.
No change for this class in this update.
23 October 2026#
Iop: every Celestial Sword design gives extra casts per turn (+1, or +2 for Prismatic).
No change for this class in this update.
19 October 2026#
Feca: the glyph Waxmods go off whenever an enemy crosses the glyph's edge, however it moves.
No change for this class in this update.
17 October 2026#
Waxmods with no effect: descriptions corrected, effects that did nothing fixed or replaced, and five Common Waxmods given a real bonus back.
Soft Foam
Foggernaut 2.68
Before: Froth's minimum range becomes 1, but it pushes back 1 cell fewer.
Now: Froth no longer has to be cast in a straight line, but it pushes back 1 cell fewer.
Foggernaut 3.7
Before: Froth's minimum range becomes 1, but it pushes back 1 cell fewer.
Now: Froth no longer has to be cast in a straight line, but it pushes back 1 cell fewer.
