Equipment

Waxmods

Waxmods are items that change one spell of your class. Pick a class to see all of its Waxmods, then filter by kit, rarity or keyword.

On this page

Every Waxmod by class#

Common 34

Buried Bone

CommonOuginak 3.7

Modifies Marrow Bone

Marrow Bone deals Earth damage instead of Water damage, and the Yapper bite it sets off becomes Earth too.

Also works with Ouginak 2.68 · Modifies Marrow Bone

Marrow Bone deals Earth damage instead of Water damage, and the Yapper bite it sets off becomes Earth too.

Heel Kick

CommonOuginak 3.7

Modifies Calcaneus

Calcaneus pushes its target back instead of attracting it, by the same number of cells (3 on the Prey).

Also works with Ouginak 2.68 · Modifies Calcaneus

Calcaneus pushes its target back instead of attracting it, by the same number of cells (3 on the Prey).

Loose Leash

CommonOuginak 3.7

Modifies Convergence

Convergence no longer has to be cast in a straight line, but loses 2 Range.

Also works with Ouginak 2.68 · Modifies Convergence

Convergence no longer has to be cast in a straight line, but loses 2 Range.

Carrying Voice

CommonOuginak 3.7

Modifies Woof

Woof gains 2 Range but loses 3 base damage.

Also works with Ouginak 2.68 · Modifies Woof

Woof gains 2 Range but loses 3 base damage.

Herd Instinct

CommonOuginak 3.7

Modifies Panic

Panic attracts the fighters in its area instead of pushing them back, by the same 2 cells.

Also works with Ouginak 2.68 · Modifies Panic

Panic attracts the fighters in its area instead of pushing them back, by the same 2 cells.

Planted Feet

CommonOuginak 3.7

Modifies Humerus

Humerus no longer teleports you, but gains 5 base damage.

Also works with Ouginak 2.68 · Modifies Humerus

Humerus no longer teleports you, but gains 5 base damage.

Loose Cut

CommonOuginak 3.7

Modifies Carving Up

Carving Up no longer has to be cast in a straight line, but loses 1 Range.

Also works with Ouginak 2.68 · Modifies Carving Up

Carving Up no longer has to be cast in a straight line, but loses 1 Range.

Quick Rot

CommonOuginak 3.7

Modifies Gangrene

Gangrene erodes 20% more (50% instead of 30%), but its erosion lasts 1 turn instead of 2.

Also works with Ouginak 2.68 · Modifies Gangrene

Gangrene erodes 20% more (50% instead of 30%), but its erosion lasts 1 turn instead of 2.

Mud Chase

CommonOuginak 3.7

Modifies Hunt

Hunt deals Earth damage instead of Fire damage, and the Yapper bite it sets off becomes Earth too.

Also works with Ouginak 2.68 · Modifies Hunt

Hunt deals Earth damage instead of Fire damage, and the Yapper bite it sets off becomes Earth too.

Whistling Shin

CommonOuginak 3.7

Modifies Tibia

Tibia deals Air damage instead of Water damage, and the Yapper bite it sets off becomes Air too.

Also works with Ouginak 2.68 · Modifies Tibia

Tibia deals Air damage instead of Water damage, and the Yapper bite it sets off becomes Air too.

Wide Beat

CommonOuginak 3.7

Modifies Beaten

Beaten's damage reaches enemies up to 3 cells from its target instead of 2, but it deals 15% less damage.

Also works with Ouginak 2.68 · Modifies Beaten

Beaten's damage reaches enemies up to 3 cells from its target instead of 2, but it deals 15% less damage.

Lingering Trail

CommonOuginak 3.7

Modifies Pursuit

Pursuit's glyph and the Pursuit state it gives the Prey last 2 turns instead of 1, but its recast interval is 1 turn longer.

Also works with Ouginak 2.68 · Modifies Pursuit

Pursuit's glyph and the Pursuit state it gives the Prey last 2 turns instead of 1, but its recast interval is 1 turn longer.

Rallying Bark

CommonOuginak 3.7

Modifies Bark

Bark's 2 MP also reach the allies adjacent to its target but no longer go to enemies, and its recast interval is 1 turn longer.

Also works with Ouginak 2.68 · Modifies Bark

Bark's 2 MP also reach the allies adjacent to its target but no longer go to enemies, and its recast interval is 1 turn longer.

Calm Circle

CommonOuginak 3.7

Modifies Appeasement

Appeasement heals its target and the allies adjacent to it for 10% of their max HP, instead of only its target for 15%.

Also works with Ouginak 2.68 · Modifies Appeasement

Appeasement heals its target and the allies adjacent to it for 10% of their max HP, instead of only its target for 15%.

Long Embrace

CommonOuginak 3.7

Modifies Affection

Affection no longer switches places with its target, but gains 2 Range.

Also works with Ouginak 2.68 · Modifies Affection

Affection no longer switches places with its target, but gains 2 Range.

Battering Grudge

CommonOuginak 3.7

Modifies Gnaw

Gnaw gives its target 80 Pushback Damage instead of 40, but no Lock.

Also works with Ouginak 2.68 · Modifies Gnaw

Gnaw gives its target 80 Pushback Damage instead of 40, but no Lock.

Quiet Moon

CommonOuginak 3.7

Modifies New Moon

New Moon no longer shortens the duration of the effects on you, and costs 1 AP less.

Also works with Ouginak 2.68 · Modifies New Moon

New Moon no longer shortens the duration of the effects on you, and costs 1 AP less.

Burning Bone

CommonOuginak 2.68

Modifies Ulna

Ulna deals Fire damage instead of Water damage.

Also works with Ouginak 3.7 · Modifies Ulna

Ulna deals Fire damage instead of Water damage.

Close Marrow

CommonOuginak 2.68

Modifies Marrow Bone

Marrow Bone no longer needs line of sight, but it loses 1 Range.

Also works with Ouginak 3.7 · Modifies Marrow Bone

Marrow Bone no longer needs line of sight, but it loses 1 Range.

Changed on 17 October 2026

Heavy Tibia

CommonOuginak 2.68

Modifies Tibia

Tibia hits a single target and gains 10 base damage.

Also works with Ouginak 3.7 · Modifies Tibia

Tibia hits a single target and gains 10 base damage.

Dry Bite

CommonOuginak 2.68

Modifies Mastiff

Mastiff deals damage instead of stealing life, and gains 9 base damage.

Also works with Ouginak 3.7 · Modifies Mastiff

Mastiff deals damage instead of stealing life, and gains 9 base damage.

Light Hound

CommonOuginak 2.68

Modifies Watchdog

Watchdog costs 1 AP less (minimum 1), but no longer reduces the damage you take and its base damage is reduced by 15%.

Also works with Ouginak 3.7 · Modifies Watchdog

Watchdog costs 1 AP less (minimum 1), but no longer reduces the damage you take and its base damage is reduced by 15%.

Clean Carrion

CommonOuginak 2.68

Modifies Carrion

Carrion no longer applies Erosion but gains 8 base damage.

Also works with Ouginak 3.7 · Modifies Carrion

Carrion no longer applies Erosion but gains 8 base damage.

Long Scent

CommonOuginak 2.68

Modifies Bloodhound

Bloodhound gains 2 Range and no longer has to be cast in a straight line, but no longer attracts.

Wet Lockjaw

CommonOuginak 2.68

Modifies Tetanisation

Tetanisation deals Water damage instead of Fire damage.

Also works with Ouginak 3.7 · Modifies Tetanisation

Tetanisation deals Water damage instead of Fire damage.

Gale Jaw

CommonOuginak 2.68

Modifies Jaw

Jaw deals Air damage instead of Fire damage.

Also works with Ouginak 3.7 · Modifies Jaw

Jaw deals Air damage instead of Fire damage.

Keep Away

CommonOuginak 2.68

Modifies Convergence

Convergence pushes an enemy target back instead of attracting it, by the same number of cells.

Also works with Ouginak 3.7 · Modifies Convergence

Convergence pushes an enemy target back instead of attracting it, by the same number of cells.

Keen Nose

CommonOuginak 2.68

Modifies Snuggletooth

Snuggletooth also gives you 2 Range for 1 turn.

Also works with Ouginak 3.7 · Modifies Snuggletooth

Snuggletooth also gives you 2 Range for 1 turn.

Lure

CommonOuginak 2.68

Modifies Hunt

Hunt attracts the fighter it hits instead of pushing it back, by the same number of cells (4 on the Prey).

Also works with Ouginak 3.7 · Modifies Hunt

Hunt attracts the fighter it hits instead of pushing it back, by the same number of cells (4 on the Prey).

Flushed Out

CommonOuginak 2.68

Modifies Beaten

Beaten also removes 2 MP (dodgeable) from an enemy target.

Also works with Ouginak 3.7 · Modifies Beaten

Beaten also removes 2 MP (dodgeable) from an enemy target.

Bristling Coat

CommonOuginak 2.68

Modifies Protective Pelt

Protective Pelt also gives its target 30 Lock for 2 turns.

Also works with Ouginak 3.7 · Modifies Protective Pelt

Protective Pelt also gives its target 30 Lock for 2 turns.

Wriggle Free

CommonOuginak 2.68

Modifies Affection

Affection also gives the ally it targets 40 Dodge for 1 turn.

Also works with Ouginak 3.7 · Modifies Affection

Affection also gives the ally it targets 40 Dodge for 1 turn.

Lone Howl

CommonOuginak 2.68

Modifies Amarok

Amarok can be cast 3 times per target instead of 2.

Lasting Grudge

CommonOuginak 2.68

Modifies Gnaw

Gnaw's effects last 1 more turn (3 instead of 2).

Also works with Ouginak 3.7 · Modifies Gnaw

Gnaw's effects last 1 more turn (3 instead of 2).

Uncommon 30

Scent of Blood

UncommonOuginak 3.7

Modifies Bloodhound

Bloodhound steals life in Air instead of dealing Air damage.

Also works with Ouginak 2.68 · Modifies Bloodhound

Bloodhound steals life in Air instead of dealing Air damage.

Lick Wounds

UncommonOuginak 3.7

Modifies Snuggletooth

Snuggletooth heals twice as much (14% of your max HP) and gives you 2 MP for 1 turn.

Also works with Ouginak 2.68 · Modifies Snuggletooth

Snuggletooth heals twice as much (14% of your max HP) and gives you 2 MP for 1 turn.

Well-Fed Yapper

UncommonOuginak 3.7

Modifies Yapper Launcher

The Yappers summoned by Yapper Launcher have twice the HP and gain 30% final damage.

Also works with Ouginak 2.68 · Modifies Yapper Launcher

The Yappers summoned by Yapper Launcher have twice the HP and gain 30% final damage.

Hackles Up

UncommonOuginak 3.7

Modifies Bark

Bark gives 1 more MP (3 instead of 2), and its recast interval is 1 turn shorter.

Also works with Ouginak 2.68 · Modifies Bark

Bark gives 1 more MP (3 instead of 2), and its recast interval is 1 turn shorter.

Jaws at the Throat

UncommonOuginak 3.7

Modifies Mastiff

While you stand next to your Prey, Mastiff gains 5 base damage.

Also works with Ouginak 2.68 · Modifies Mastiff

While you stand next to your Prey, Mastiff gains 5 base damage.

Wide Maw

UncommonOuginak 3.7

Modifies Jaw

Jaw's area grows by 1 cell (damage and MP Parry).

Also works with Ouginak 2.68 · Modifies Jaw

Jaw's area grows by 1 cell (damage and MP Parry).

Pack Grooming

UncommonOuginak 3.7

Modifies Snuggletooth

Snuggletooth also heals the allies adjacent to you for 7% of their max HP.

Also works with Ouginak 2.68 · Modifies Snuggletooth

Snuggletooth also heals the allies adjacent to you for 7% of their max HP.

Snarl

UncommonOuginak 3.7

Modifies R-Canine

R-Canine also gives you 15% final damage for 1 turn.

Also works with Ouginak 2.68 · Modifies R-Canine

R-Canine also gives you 15% final damage for 1 turn.

Rooted Pelt

UncommonOuginak 3.7

Modifies Protective Pelt

Protective Pelt also makes its target Unshakable for 2 turns, and gains 2 Range.

Also works with Ouginak 2.68 · Modifies Protective Pelt

Protective Pelt also makes its target Unshakable for 2 turns, and gains 2 Range.

Pounce and Hold

UncommonOuginak 3.7

Modifies Sniff

Sniff also gives you 40 Lock for 1 turn.

Also works with Ouginak 2.68 · Modifies Sniff

Sniff also gives you 40 Lock for 1 turn.

Stampede

UncommonOuginak 3.7

Modifies Panic

Panic removes 40 Dodge for 1 turn from every enemy in its area, not only from the Prey.

Also works with Ouginak 2.68 · Modifies Panic

Panic removes 40 Dodge for 1 turn from every enemy in its area, not only from the Prey.

Any Quarry

UncommonOuginak 3.7

Modifies Doggedness

Doggedness makes any enemy it targets take 15% more damage for 1 turn, not only the Prey.

Also works with Ouginak 2.68 · Modifies Doggedness

Doggedness makes any enemy it targets take 15% more damage for 1 turn, not only the Prey.

Bone Pile

UncommonOuginak 3.7

Modifies Marrow Bone

While one of your Yappers is on the field, Marrow Bone can be cast 4 times per turn instead of 3.

Also works with Ouginak 2.68 · Modifies Marrow Bone

While one of your Yappers is on the field, Marrow Bone can be cast 4 times per turn instead of 3.

Lobbed Bone

UncommonOuginak 3.7

Modifies Ulna

Ulna no longer needs line of sight.

Also works with Ouginak 2.68 · Modifies Ulna

Ulna no longer needs line of sight.

Constant Call

UncommonOuginak 3.7

Modifies Call of the Pack

Call of the Pack's recast interval is 1 turn shorter.

Also works with Ouginak 2.68 · Modifies Call of the Pack

Call of the Pack's recast interval is 1 turn shorter.

Patient Scent

UncommonOuginak 2.68

Modifies Sniff

Each time Sniff moves you, you gain 50 Dodge and a shield worth 12% of your max HP for 1 turn, and its recast interval is 1 turn shorter.

Also works with Ouginak 3.7 · Modifies Sniff

Each time Sniff moves you, you gain 50 Dodge and a shield worth 12% of your max HP for 1 turn, and its recast interval is 1 turn shorter.

Measured Calm

UncommonOuginak 2.68

Modifies Appeasement

Appeasement heals 60% more and gives you 2 MP for this turn, and its recast interval is 1 turn shorter.

Also works with Ouginak 3.7 · Modifies Appeasement

Appeasement heals 60% more and gives you 2 MP for this turn, and its recast interval is 1 turn shorter.

Thin Coat

UncommonOuginak 2.68

Modifies Protective Pelt

Protective Pelt also gives its target a shield worth 15% of your max HP for 1 turn, and its own effects last 1 more turn.

Also works with Ouginak 3.7 · Modifies Protective Pelt

Protective Pelt also gives its target a shield worth 15% of your max HP for 1 turn, and its own effects last 1 more turn.

Restless Hound

UncommonOuginak 2.68

Modifies R-Canine

R-Canine also gives you 2 MP and a shield worth 10% of your max HP for 3 turns.

Also works with Ouginak 3.7 · Modifies R-Canine

R-Canine also gives you 2 MP and a shield worth 10% of your max HP for 3 turns.

Shared Affection

UncommonOuginak 2.68

Modifies Affection

Affection heals twice as much and gives its target a shield worth 10% of your max HP for 1 turn.

Also works with Ouginak 3.7 · Modifies Affection

Affection heals twice as much and gives its target a shield worth 10% of your max HP for 1 turn.

Carrion Feast

UncommonOuginak 2.68

Modifies Carrion

Carrion steals life instead of dealing damage and no longer applies Erosion.

Also works with Ouginak 3.7 · Modifies Carrion

Carrion steals life instead of dealing damage and no longer applies Erosion.

Quick Cut

UncommonOuginak 2.68

Modifies Carving Up

Carving Up costs 1 AP less.

Also works with Ouginak 3.7 · Modifies Carving Up

Carving Up costs 1 AP less.

Banked Fury

UncommonOuginak 2.68

Modifies R-Canine

R-Canine no longer costs you a Rage step.

Also works with Ouginak 3.7 · Modifies R-Canine

R-Canine no longer costs you a Rage step.

Battle Fury

UncommonOuginak 2.68

Modifies Ferocity

Ferocity gains 3 Range and also gives its target 2 AP on its next turn.

Also works with Ouginak 3.7 · Modifies Ferocity

Ferocity gains 3 Range and also gives its target 2 AP on its next turn.

Howling Woof

UncommonOuginak 2.68

Modifies Woof

Woof also gives you one Rage step.

Also works with Ouginak 3.7 · Modifies Woof

Woof also gives you one Rage step.

Fleet Bone

UncommonOuginak 2.68

Modifies Ulna

Ulna gives you 2 MP for 1 turn instead of 1.

Also works with Ouginak 3.7 · Modifies Ulna

Ulna gives you 2 MP for 1 turn instead of 1.

Rising Fury

UncommonOuginak 2.68

Modifies Cerberus

Cerberus also gives you one Rage step after it strikes, so your next Cerberus uses its angrier lines.

Also works with Ouginak 3.7 · Modifies Cerberus

Cerberus also gives you one Rage step after it strikes, so your next Cerberus uses its angrier lines.

Scatter

UncommonOuginak 2.68

Modifies Panic

Panic also removes 1 AP (dodgeable) from every enemy within 3 cells of its target.

Also works with Ouginak 3.7 · Modifies Panic

Panic also removes 1 AP (dodgeable) from every enemy within 3 cells of its target.

Cowering Bark

UncommonOuginak 2.68

Modifies Bark

Cast on an enemy, Bark also makes it take 20% more damage for 1 turn.

Also works with Ouginak 3.7 · Modifies Bark

Cast on an enemy, Bark also makes it take 20% more damage for 1 turn.

Leeching Spasm

UncommonOuginak 2.68

Modifies Tetanisation

Tetanisation steals life in Fire instead of dealing Fire damage.

Also works with Ouginak 3.7 · Modifies Tetanisation

Tetanisation steals life in Fire instead of dealing Fire damage.

Rare 28

Hot Scent

RareOuginak 3.7

Modifies Sniff

Sniff's recast interval is 1 turn shorter, and each time it moves you, you gain 2 MP for 1 turn.

Also works with Ouginak 2.68 · Modifies Sniff

Sniff's recast interval is 1 turn shorter, and each time it moves you, you gain 2 MP for 1 turn.

Pack Stride

RareOuginak 3.7

Modifies Pursuit

Pursuit's glyph gives allies 3 MP instead of 2, and its recast interval is 1 turn shorter.

Also works with Ouginak 2.68 · Modifies Pursuit

Pursuit's glyph gives allies 3 MP instead of 2, and its recast interval is 1 turn shorter.

Lockjaw

RareOuginak 3.7

Modifies Tetanisation

Tetanisation gains 10 base damage and removes 1 more MP (4 instead of 3).

Also works with Ouginak 2.68 · Modifies Tetanisation

Tetanisation gains 10 base damage and removes 1 more MP (4 instead of 3).

Open Trail

RareOuginak 3.7

Modifies Tracking

Tracking gains 2 Range, and before the hit it moves you up to 7 cells toward its target instead of 5, whether or not it is the Prey.

Also works with Ouginak 2.68 · Modifies Tracking

Tracking gains 2 Range, and before the hit it moves you up to 7 cells toward its target instead of 5, whether or not it is the Prey.

Moonhide

RareOuginak 3.7

Modifies Amarok

Amarok gives 20% melee resistance instead of 10%, and while you are in Animal Form it gains 12 base damage.

Also works with Ouginak 2.68 · Modifies Amarok

Amarok gives 20% melee resistance instead of 10%, and while you are in Animal Form it gains 12 base damage.

Guard Dog

RareOuginak 3.7

Modifies Watchdog

Watchdog gains 6 base damage, and for 1 turn you take 75% of damage instead of 90%.

Also works with Ouginak 2.68 · Modifies Watchdog

Watchdog gains 6 base damage, and for 1 turn you take 75% of damage instead of 90%.

Butcher's Feast

RareOuginak 3.7

Modifies Carving Up

Carving Up steals life in Air instead of dealing Air damage, and its target's healing stays halved for 2 turns instead of 1.

Also works with Ouginak 2.68 · Modifies Carving Up

Carving Up steals life in Air instead of dealing Air damage, and its target's healing stays halved for 2 turns instead of 1.

Booming Woof

RareOuginak 3.7

Modifies Woof

Woof reduces the Pushback Resistance of any enemy it hits by 60 for 2 turns, not only the Prey's, then pushes its target back 2 cells.

Also works with Ouginak 2.68 · Modifies Woof

Woof reduces the Pushback Resistance of any enemy it hits by 60 for 2 turns, not only the Prey's, then pushes its target back 2 cells.

Picked Clean

RareOuginak 3.7

Modifies Stripping

On the Prey, Stripping's bonus for each ally adjacent to the target is 30 base damage instead of 20, and Stripping erodes its target by 15% for 2 turns.

Also works with Ouginak 2.68 · Modifies Stripping

On the Prey, Stripping's bonus for each ally adjacent to the target is 30 base damage instead of 20, and Stripping erodes its target by 15% for 2 turns.

Dragged to the Hounds

RareOuginak 3.7

Modifies Venison

Venison also drags its target 3 cells toward your Yapper nearest to it and removes 2 MP from it (dodgeable).

Also works with Ouginak 2.68 · Modifies Venison

Venison also drags its target 3 cells toward your Yapper nearest to it and removes 2 MP from it (dodgeable).

Spreading Rot

RareOuginak 3.7

Modifies Gangrene

Gangrene also erodes the enemies adjacent to its target, and gains 3 Range.

Also works with Ouginak 2.68 · Modifies Gangrene

Gangrene also erodes the enemies adjacent to its target, and gains 3 Range.

Pack Tether

RareOuginak 3.7

Modifies Convergence

Cast on an ally, Convergence also gives it 2 MP for 1 turn; cast on an enemy, it also removes 2 MP from it (dodgeable).

Also works with Ouginak 2.68 · Modifies Convergence

Cast on an ally, Convergence also gives it 2 MP for 1 turn; cast on an enemy, it also removes 2 MP from it (dodgeable).

Scavenger

RareOuginak 3.7

Modifies Carcass

Carcass's damage ramp works on every enemy, not only the Prey, and it can be cast 3 times per target.

Also works with Ouginak 2.68 · Modifies Carcass

Carcass's damage ramp works on every enemy, not only the Prey, and it can be cast 3 times per target.

Wolf Feast

RareOuginak 3.7

Modifies Amarok

Amarok steals life in Earth instead of dealing Earth damage, and its cross-shaped area grows by 1 cell, its melee resistance bonus included.

Also works with Ouginak 2.68 · Modifies Amarok

Amarok steals life in Earth instead of dealing Earth damage, and its cross-shaped area grows by 1 cell, its melee resistance bonus included.

Pack's Quarry

RareOuginak 2.68

Modifies Prey

Allies within 2 cells of Prey's target gain 50 Dodge and 20% final damage for 2 turns.

Also works with Ouginak 3.7 · Modifies Prey

Allies within 2 cells of Prey's target gain 50 Dodge and 20% final damage for 2 turns.

Heavy Legs

RareOuginak 2.68

Modifies Tetanisation

Tetanisation removes 2 more MP (dodgeable) and gains 15 base damage.

Also works with Ouginak 3.7 · Modifies Tetanisation

Tetanisation removes 2 more MP (dodgeable) and gains 15 base damage.

Guided Roquet

RareOuginak 2.68

Modifies Yapper Launcher

Yapper Launcher's summon has 3 more MP, twice the HP and 50% more final damage.

Also works with Ouginak 3.7 · Modifies Yapper Launcher

Yapper Launcher's summon has 3 more MP, twice the HP and 50% more final damage.

Measured Panic

RareOuginak 2.68

Modifies Panic

Panic pushes back 2 more cells and deals 27 to 35 damage in your best element to enemies within 3 cells of the target.

Also works with Ouginak 3.7 · Modifies Panic

Panic pushes back 2 more cells and deals 27 to 35 damage in your best element to enemies within 3 cells of the target.

The Hunt

RareOuginak 2.68

Modifies Tracking

Tracking costs 1 AP less (minimum 1) and no longer has to be cast in a straight line.

Also works with Ouginak 3.7 · Modifies Tracking

Tracking costs 1 AP less (minimum 1) and no longer has to be cast in a straight line.

Jawbreaker

RareOuginak 2.68

Modifies Jaw

Jaw gains 10 base damage and can be cast once more per turn.

Also works with Ouginak 3.7 · Modifies Jaw

Jaw gains 10 base damage and can be cast once more per turn.

Restless Hunter

RareOuginak 2.68

Modifies Prey

Prey has no recast interval, can be cast once per turn and gains 2 Range.

Also works with Ouginak 3.7 · Modifies Prey

Prey has no recast interval, can be cast once per turn and gains 2 Range.

Carrion Hop

RareOuginak 2.68

Modifies Carrion

Each cast of Carrion this turn on a different enemy than the previous one gains 10 more base damage than it did (up to 20); hitting the same enemy again starts over.

Also works with Ouginak 3.7 · Modifies Carrion

Each cast of Carrion this turn on a different enemy than the previous one gains 10 more base damage than it did (up to 20); hitting the same enemy again starts over.

Shadow Step

RareOuginak 2.68

Modifies Tailing

Tailing can be cast once more per turn (3 times at the top grade) and gains 2 Range.

Also works with Ouginak 3.7 · Modifies Tailing

Tailing can be cast once more per turn (3 times at the top grade) and gains 2 Range.

Double Rot

RareOuginak 2.68

Modifies Gangrene

Gangrene can be cast twice per turn.

Also works with Ouginak 3.7 · Modifies Gangrene

Gangrene can be cast twice per turn.

Scent Hook

RareOuginak 2.68

Modifies Calcaneus

An enemy hit by Calcaneus counts as your Prey until your next turn, for the Prey effects of your spells.

Also works with Ouginak 3.7 · Modifies Calcaneus

An enemy hit by Calcaneus counts as your Prey until your next turn, for the Prey effects of your spells.

Drag to the Pack

RareOuginak 2.68

Modifies Bloodhound

An enemy damaged by Bloodhound is also attracted 3 cells toward your nearest Yapper.

Also works with Ouginak 3.7 · Modifies Bloodhound

An enemy damaged by Bloodhound is also attracted 3 cells toward your nearest Yapper.

Locked On

RareOuginak 2.68

Modifies Doggedness

Doggedness's target counts as your Prey for 2 turns, and its call to your Yappers now goes off whatever enemy it targets, not only the Prey.

Also works with Ouginak 3.7 · Modifies Doggedness

Doggedness's target counts as your Prey for 2 turns, and its call to your Yappers now goes off whatever enemy it targets, not only the Prey.

Blood Howl

RareOuginak 2.68

Modifies Call of the Pack

Call of the Pack also gives you and every ally 15% final damage for 2 turns.

Also works with Ouginak 3.7 · Modifies Call of the Pack

Call of the Pack also gives you and every ally 15% final damage for 2 turns.

Epic 26

Seeping Marrow

EpicOuginak 3.7

Modifies Vertebra

Vertebra's poison lasts 1 more turn (3 instead of 2) and gains 4 base damage.

Also works with Ouginak 2.68 · Modifies Vertebra

Vertebra's poison lasts 1 more turn (3 instead of 2) and gains 4 base damage.

Bared Teeth

EpicOuginak 3.7

Modifies Gnaw

Gnaw also gives its target 30% final damage for 2 turns, and its recast interval is 1 turn shorter.

Also works with Ouginak 2.68 · Modifies Gnaw

Gnaw also gives its target 30% final damage for 2 turns, and its recast interval is 1 turn shorter.

Three-Headed Fury

EpicOuginak 3.7

Modifies Cerberus

Cerberus's area grows by 1 cell, and each of its damage lines gains 6 base damage (up to three lines in Animal Form).

Also works with Ouginak 2.68 · Modifies Cerberus

Cerberus's area grows by 1 cell, and each of its damage lines gains 6 base damage (up to three lines in Animal Form).

Winter Coat

EpicOuginak 3.7

Modifies Protective Pelt

Protective Pelt also gives its target a shield worth 25% of your max HP for 2 turns and 30% melee and ranged resistance for 1 turn, both ending early if the target takes pushback damage, like Protective Pelt itself, and its recast interval is 1 turn shorter.

Also works with Ouginak 2.68 · Modifies Protective Pelt

Protective Pelt also gives its target a shield worth 25% of your max HP for 2 turns and 30% melee and ranged resistance for 1 turn, both ending early if the target takes pushback damage, like Protective Pelt itself, and its recast interval is 1 turn shorter.

No Escape

EpicOuginak 3.7

Modifies Doggedness

Doggedness makes the Prey take 30% more damage instead of 15% for 1 turn, and its recast interval is 1 turn shorter.

Also works with Ouginak 2.68 · Modifies Doggedness

Doggedness makes the Prey take 30% more damage instead of 15% for 1 turn, and its recast interval is 1 turn shorter.

Pack Brawl

EpicOuginak 3.7

Modifies Muzzle

Muzzle gains 10 base damage. Its bonus for each enemy adjacent to you now applies whatever its target, not only on the Prey, and grows by 8 base damage per enemy.

Also works with Ouginak 2.68 · Modifies Muzzle

Muzzle gains 10 base damage. Its bonus for each enemy adjacent to you now applies whatever its target, not only on the Prey, and grows by 8 base damage per enemy.

Cornered Beast

EpicOuginak 3.7

Modifies Ferocity

Ferocity also gives its target a shield worth 25% of your max HP and 20% final damage for 1 turn, and its recast interval is 1 turn shorter.

Also works with Ouginak 2.68 · Modifies Ferocity

Ferocity also gives its target a shield worth 25% of your max HP and 20% final damage for 1 turn, and its recast interval is 1 turn shorter.

Hot on the Heels

EpicOuginak 3.7

Modifies Tailing

Tailing pushes its target back 4 cells instead of 2 and moves you up to 5 cells toward it instead of 3, and its first cast each turn gives you 2 MP for 1 turn.

Also works with Ouginak 2.68 · Modifies Tailing

Tailing pushes its target back 4 cells instead of 2 and moves you up to 5 cells toward it instead of 3, and its first cast each turn gives you 2 MP for 1 turn.

Bulldog Grip

EpicOuginak 3.7

Modifies Mastiff

Mastiff removes 60 Dodge for 2 turns from any enemy it hits, instead of 30 from the Prey only, and can be cast 3 times per target.

Also works with Ouginak 2.68 · Modifies Mastiff

Mastiff removes 60 Dodge for 2 turns from any enemy it hits, instead of 30 from the Prey only, and can be cast 3 times per target.

Skewering Heel

EpicOuginak 3.7

Modifies Calcaneus

Calcaneus's life steal hits a 4-cell line starting at its target, and it can be cast 3 times per target.

Also works with Ouginak 2.68 · Modifies Calcaneus

Calcaneus's life steal hits a 4-cell line starting at its target, and it can be cast 3 times per target.

Contagion

EpicOuginak 3.7

Modifies Vertebra

Cast on the Prey, Vertebra also poisons up to 2 other enemies within 3 cells of it that are not a Prey: 32 to 36 Water damage at the start of each of their next 2 turns.

Also works with Ouginak 2.68 · Modifies Vertebra

Cast on the Prey, Vertebra also poisons up to 2 other enemies within 3 cells of it that are not a Prey: 32 to 36 Water damage at the start of each of their next 2 turns.

Tight Muzzle

EpicOuginak 3.7

Modifies Muzzle

Muzzle's target also deals 30% less final damage for 1 turn.

Also works with Ouginak 2.68 · Modifies Muzzle

Muzzle's target also deals 30% less final damage for 1 turn.

Lockdown Spasm

EpicOuginak 3.7

Modifies Tetanisation

Tetanisation's MP removal also hits the enemies adjacent to its target (no longer allies), and its target gets the Gravity state for 1 turn.

Also works with Ouginak 2.68 · Modifies Tetanisation

Tetanisation's MP removal also hits the enemies adjacent to its target (no longer allies), and its target gets the Gravity state for 1 turn.

Wide Convergence

EpicOuginak 2.68

Modifies Convergence

Convergence gains 3 Range and gives you, and its target if it is an ally, a shield worth 15% of your max HP for 1 turn; casting it also deals 27 to 35 damage in your best element to an enemy target, once per turn.

Also works with Ouginak 3.7 · Modifies Convergence

Convergence gains 3 Range and gives you, and its target if it is an ally, a shield worth 15% of your max HP for 1 turn; casting it also deals 27 to 35 damage in your best element to an enemy target, once per turn.

Armoured Carcass

EpicOuginak 2.68

Modifies Carcass

Carcass gains 10 base damage, and hitting an enemy gives you a shield worth 10% of your max HP for 1 turn, once per turn.

Also works with Ouginak 3.7 · Modifies Carcass

Carcass gains 10 base damage, and hitting an enemy gives you a shield worth 10% of your max HP for 1 turn, once per turn.

Slow Rot

EpicOuginak 2.68

Modifies Gangrene

Gangrene's Erosion lasts 1 more turn, and it poisons its target for 27 to 35 damage in your best element at the start of each of its next 2 turns.

Also works with Ouginak 3.7 · Modifies Gangrene

Gangrene's Erosion lasts 1 more turn, and it poisons its target for 27 to 35 damage in your best element at the start of each of its next 2 turns.

Long Humérus

EpicOuginak 2.68

Modifies Humerus

Humerus gains 3 Range and 20 base damage.

Also works with Ouginak 3.7 · Modifies Humerus

Humerus gains 3 Range and 20 base damage.

Thick Hide

EpicOuginak 2.68

Modifies Protective Pelt

Protective Pelt also gives its target a shield worth 25% of your max HP and 30% less damage taken for 1 turn, and its recast interval is 1 turn shorter.

Also works with Ouginak 3.7 · Modifies Protective Pelt

Protective Pelt also gives its target a shield worth 25% of your max HP and 30% less damage taken for 1 turn, and its recast interval is 1 turn shorter.

Wide Tibia

EpicOuginak 2.68

Modifies Tibia

Tibia's area grows by 1 cell and it gains 10 base damage.

Also works with Ouginak 3.7 · Modifies Tibia

Tibia's area grows by 1 cell and it gains 10 base damage.

Choke Hold

EpicOuginak 2.68

Modifies Muzzle

Muzzle costs 1 AP less and removes 2 AP (dodgeable) from an enemy it hits.

Also works with Ouginak 3.7 · Modifies Muzzle

Muzzle costs 1 AP less and removes 2 AP (dodgeable) from an enemy it hits.

Fresh Spoor

EpicOuginak 2.68

Modifies Tracking

The first time each turn Tracking hits an enemy, you gain 2 AP and 2 MP.

Also works with Ouginak 3.7 · Modifies Tracking

The first time each turn Tracking hits an enemy, you gain 2 AP and 2 MP.

Ricochet Leap

EpicOuginak 2.68

Modifies Humerus

Humerus's damage bounces to 1 more enemy within 2 cells of its target.

Also works with Ouginak 3.7 · Modifies Humerus

Humerus's damage bounces to 1 more enemy within 2 cells of its target.

Spinal Plague

EpicOuginak 2.68

Modifies Vertebra

Vertebra's poison also strikes every enemy adjacent to its target (never allies).

Changed on 24 October 2026

Calm Waters

EpicOuginak 2.68

Modifies Appeasement

Appeasement also gives you a shield worth 30% of your max HP for 1 turn.

Also works with Ouginak 3.7 · Modifies Appeasement

Appeasement also gives you a shield worth 30% of your max HP for 1 turn.

Ambush

EpicOuginak 2.68

Modifies Sniff

When Sniff moves you, you also gain 25% final damage for 1 turn and 2 AP, once per turn.

Also works with Ouginak 3.7 · Modifies Sniff

When Sniff moves you, you also gain 25% final damage for 1 turn and 2 AP, once per turn.

Blood Moon

EpicOuginak 2.68

Modifies New Moon

The Animal Form New Moon puts you in gives 40% final damage instead of 20% and 4 MP instead of 2.

Also works with Ouginak 3.7 · Modifies New Moon

The Animal Form New Moon puts you in gives 40% final damage instead of 20% and 4 MP instead of 2.

Legendary 24

Moonlit Fury

LegendaryOuginak 3.7

Modifies R-Canine

R-Canine gives you 25% final damage for 3 turns instead of 100 Power.

Also works with Ouginak 2.68 · Modifies R-Canine

R-Canine gives you 25% final damage for 3 turns instead of 100 Power.

Pack's Mark

LegendaryOuginak 3.7

Modifies Venison

Venison makes the Prey take 20% more damage instead of 7%, for as long as it stays the Prey.

Also works with Ouginak 2.68 · Modifies Venison

Venison makes the Prey take 20% more damage instead of 7%, for as long as it stays the Prey.

Beaters' Horn

LegendaryOuginak 3.7

Modifies Beaten

Beaten gives you and the allies in its area 20% final damage for 2 turns instead of 150 Power, and gains 8 base damage.

Also works with Ouginak 2.68 · Modifies Beaten

Beaten gives you and the allies in its area 20% final damage for 2 turns instead of 150 Power, and gains 8 base damage.

Gnawed to the Bone

LegendaryOuginak 3.7

Modifies Carcass

Carcass gains 4 base damage, and each cast on the Prey makes the following casts gain twice as much base damage (12 instead of 6).

Also works with Ouginak 2.68 · Modifies Carcass

Carcass gains 4 base damage, and each cast on the Prey makes the following casts gain twice as much base damage (12 instead of 6).

Open Season

LegendaryOuginak 3.7

Modifies Prey

Casting Prey no longer ends your previous Prey, so several enemies can be your Prey at once (Venison still ends all of them).

Also works with Ouginak 2.68 · Modifies Prey

Casting Prey no longer ends your previous Prey, so several enemies can be your Prey at once (Venison still ends all of them).

Hounds' Share

LegendaryOuginak 3.7

Modifies Stripping

Stripping can be cast twice per turn, and its bonus for each ally adjacent to the target applies to every enemy, not only the Prey.

Hit and Run

LegendaryOuginak 3.7

Modifies Radius

After Radius, every enemy it damaged receives Radius again from you: you switch places back and hit it a second time, raising your Rage again.

Also works with Ouginak 2.68 · Modifies Radius

After Radius, every enemy it damaged receives Radius again from you: you switch places back and hit it a second time, raising your Rage again.

Fresh Trails

LegendaryOuginak 3.7

Modifies Tracking

Tracking can be cast 3 times per turn, and each cast on a different enemy than the previous one gains 12 more base damage than that cast, up to 24; the same enemy again starts over.

Also works with Ouginak 2.68 · Modifies Tracking

Tracking can be cast 3 times per turn, and each cast on a different enemy than the previous one gains 12 more base damage than that cast, up to 24; the same enemy again starts over.

Hellhound Pack

LegendaryOuginak 3.7

Modifies Cerberus

Cerberus can be cast twice per turn, and once per turn, after it hits, your Yapper nearest to the first enemy hit runs up to 2 cells toward it and bites it if it can reach it.

Also works with Ouginak 2.68 · Modifies Cerberus

Cerberus can be cast twice per turn, and once per turn, after it hits, your Yapper nearest to the first enemy hit runs up to 2 cells toward it and bites it if it can reach it.

Leapfrog Quake

LegendaryOuginak 3.7

Modifies Humerus

Humerus also hits the enemies adjacent to its target, and in Animal Form it can be cast 3 times per turn.

Also works with Ouginak 2.68 · Modifies Humerus

Humerus also hits the enemies adjacent to its target, and in Animal Form it can be cast 3 times per turn.

Herding Hound

LegendaryOuginak 3.7

Modifies Bloodhound

Bloodhound draws the fighters around its target 2 cells toward it whatever the target, not only the Prey, then its damage hits its target and the enemies adjacent to it (no longer allies).

Also works with Ouginak 2.68 · Modifies Bloodhound

Bloodhound draws the fighters around its target 2 cells toward it whatever the target, not only the Prey, then its damage hits its target and the enemies adjacent to it (no longer allies).

Shared Kill

LegendaryOuginak 3.7

Modifies Jaw

Jaw steals life in Fire instead of dealing Fire damage, and you and the allies in its area heal 4% of your max HP and gain 1 MP for 1 turn.

Also works with Ouginak 2.68 · Modifies Jaw

Jaw steals life in Fire instead of dealing Fire damage, and you and the allies in its area heal 4% of your max HP and gain 1 MP for 1 turn.

Three Heads

LegendaryOuginak 2.68

Modifies Cerberus

Cerberus's area grows by 1 cell, each of its damage lines gains 10 base damage, and its shield always goes to you.

Also works with Ouginak 3.7 · Modifies Cerberus

Cerberus's area grows by 1 cell, each of its damage lines gains 10 base damage, and its shield always goes to you.

Controlled Ferocity

LegendaryOuginak 2.68

Modifies Ferocity

Ferocity also gives its target a shield worth 15% of your max HP for 1 turn and 2 MP on its next turn, and its recast interval is 1 turn shorter.

Also works with Ouginak 3.7 · Modifies Ferocity

Ferocity also gives its target a shield worth 15% of your max HP for 1 turn and 2 MP on its next turn, and its recast interval is 1 turn shorter.

Predator's Patience

LegendaryOuginak 2.68

Modifies Snuggletooth

Cast next to your prey, Snuggletooth also gives you 2 AP on your next turn and 25% final damage for 1 turn.

Also works with Ouginak 3.7 · Modifies Snuggletooth

Cast next to your prey, Snuggletooth also gives you 2 AP on your next turn and 25% final damage for 1 turn.

Deep Growl

LegendaryOuginak 2.68

Modifies Gnaw

Gnaw gives you 20% final damage for 2 turns instead of Power, its Lock bonus is doubled, and its recast interval is 1 turn shorter.

Also works with Ouginak 3.7 · Modifies Gnaw

Gnaw gives you 20% final damage for 2 turns instead of Power, its Lock bonus is doubled, and its recast interval is 1 turn shorter.

Pack Shelter

LegendaryOuginak 2.68

Modifies Call of the Pack

Call of the Pack gives all your allies a shield worth 20% of your max HP for 1 turn and 2 AP on their next turn.

Also works with Ouginak 3.7 · Modifies Call of the Pack

Call of the Pack gives all your allies a shield worth 20% of your max HP for 1 turn and 2 AP on their next turn.

Beaters' Call

LegendaryOuginak 2.68

Modifies Beaten

Beaten gives allies within 2 cells of the target 15% final damage for 2 turns instead of Power, and gains 10 base damage.

Also works with Ouginak 3.7 · Modifies Beaten

Beaten gives allies within 2 cells of the target 15% final damage for 2 turns instead of Power, and gains 10 base damage.

Shattered Marrow

LegendaryOuginak 2.68

Modifies Marrow Bone

Marrow Bone's damage also hits every enemy adjacent to its target, and it no longer damages allies.

Also works with Ouginak 3.7 · Modifies Marrow Bone

Marrow Bone's damage also hits every enemy adjacent to its target, and it no longer damages allies.

Whole Herd

LegendaryOuginak 2.68

Modifies Venison

Venison's Prey state and damage vulnerability also reach every enemy within 2 cells of its target.

Also works with Ouginak 3.7 · Modifies Venison

Venison's Prey state and damage vulnerability also reach every enemy within 2 cells of its target.

Switchback

LegendaryOuginak 2.68

Modifies Radius

Radius gains 4 Range, no longer needs line of sight and can be cast 3 times per turn.

Also works with Ouginak 3.7 · Modifies Radius

Radius gains 4 Range, no longer needs line of sight and can be cast 3 times per turn.

Rabid Litter

LegendaryOuginak 2.68

Modifies Yapper Launcher

At the end of each of your turns, each Yapper summoned by Yapper Launcher deals 22 to 26 damage in your best element to every enemy adjacent to it; when an enemy kills one, the enemies within 2 cells of it take 30 to 36 damage in your best element and are pushed back 2 cells.

Also works with Ouginak 3.7 · Modifies Yapper Launcher

At the end of each of your turns, each Yapper summoned by Yapper Launcher deals 22 to 26 damage in your best element to every enemy adjacent to it; when an enemy kills one, the enemies within 2 cells of it take 30 to 36 damage in your best element and are pushed back 2 cells.

Bone Mortar

LegendaryOuginak 2.68

Modifies Tibia

Tibia can be cast on any cell up to 4 cells away instead of only on your own: its ring of damage and pushback is centred there.

Also works with Ouginak 3.7 · Modifies Tibia

Tibia can be cast on any cell up to 4 cells away instead of only on your own: its ring of damage and pushback is centred there.

Hunting Ground

LegendaryOuginak 2.68

Modifies Pursuit

Pursuit's glyph covers every cell within 2 of its centre, and allies standing in it also gain 20% final damage for 1 turn.

Also works with Ouginak 3.7 · Modifies Pursuit

Pursuit's glyph covers every cell within 2 of its centre, and allies standing in it also gain 20% final damage for 1 turn.

Prismatic 22

Bone to Pick

PrismaticOuginak 3.7

Modifies Marrow Bone

Marrow Bone gains 5 base damage and can be cast 3 times per target. Its damage ramp works on every enemy, not only the Prey, and each cast adds twice as much base damage to the following ones (12 instead of 6).

Also works with Ouginak 2.68 · Modifies Marrow Bone

Marrow Bone gains 5 base damage and can be cast 3 times per target. Its damage ramp works on every enemy, not only the Prey, and each cast adds twice as much base damage to the following ones (16 instead of 8).

Changed on 25 October 2026

Bonestorm

PrismaticOuginak 3.7

Modifies Tibia

Tibia's area grows by 1 cell, it gains 10 base damage and can be cast 3 times per turn.

Also works with Ouginak 2.68 · Modifies Tibia

Tibia's area grows by 1 cell, it gains 10 base damage and can be cast 3 times per turn.

The Pack Answers

PrismaticOuginak 3.7

Modifies Call of the Pack

Call of the Pack also gives every other ally 2 AP on their next turn and a shield worth 15% of your max HP for 1 turn, and it takes 2 turns off your Yapper summon's cooldown instead of 1.

Also works with Ouginak 2.68 · Modifies Call of the Pack

Call of the Pack also gives every other ally 2 AP on their next turn and a shield worth 15% of your max HP for 1 turn, and it takes 2 turns off your Yapper summon's cooldown instead of 1.

Wild Hunt

PrismaticOuginak 3.7

Modifies Hunt

Hunt steals life in Fire instead of dealing Fire damage, also hits the enemies adjacent to its target, gains 10 base damage and can be cast 3 times per target.

Also works with Ouginak 2.68 · Modifies Hunt

Hunt steals life in Fire instead of dealing Fire damage, also hits the enemies adjacent to its target, gains 10 base damage and can be cast 3 times per target.

Full Moon

PrismaticOuginak 3.7

Modifies New Moon

New Moon also gives you 2 AP and 25% final damage for 2 turns, and its recast interval is 1 turn shorter.

Also works with Ouginak 2.68 · Modifies New Moon

New Moon also gives you 2 AP and 25% final damage for 2 turns, and its recast interval is 1 turn shorter.

Fetch!

PrismaticOuginak 3.7

Modifies Ulna

Ulna gains 4 base damage and gives you 1 MP whatever enemy it targets, not only the Prey. Its damage bounces to up to 2 more enemies, each within 3 cells of the last one hit, never the same enemy twice.

Also works with Ouginak 2.68 · Modifies Ulna

Ulna gains 4 base damage and gives you 1 MP whatever enemy it targets, not only the Prey. Its damage bounces to up to 2 more enemies, each within 3 cells of the last one hit, never the same enemy twice.

Beat the Brush

PrismaticOuginak 3.7

Modifies Tally Ho

Before it strikes, Tally Ho makes its target and every enemy adjacent to it your Prey for 1 turn. Its Fire life steal and its MP theft on the Prey (2 MP) hit its target and the enemies adjacent to it (no longer allies).

Also works with Ouginak 2.68 · Modifies Tally Ho

Before it strikes, Tally Ho makes its target and every enemy adjacent to it your Prey for 1 turn. Its Fire damage and its MP theft on the Prey (2 MP) hit its target and the enemies adjacent to it (no longer allies).

Changed on 25 October 2026

Feed the Beast

PrismaticOuginak 3.7

Modifies Watchdog

Each cast of Watchdog raises your Rage by one more level (Rage, then Raage, then Animal Form). In Animal Form, Watchdog can be cast 4 times per turn and 3 times per target.

Carrion Flock

PrismaticOuginak 3.7

Modifies Carrion

Carrion hits its target and the enemies adjacent to it (no longer allies), its Erosion is doubled and reaches them too, and it can be cast 3 times per target.

Also works with Ouginak 2.68 · Modifies Carrion

Carrion hits its target and the enemies adjacent to it (no longer allies), its Erosion is doubled and reaches them too, and it can be cast 3 times per target.

Bleeding Quarry

PrismaticOuginak 3.7

Modifies Prey

Prey's target bleeds for 20 to 24 damage in your best element at the start of each of its turns until it stops being your Prey, its attackers heal 15 points more of the damage they deal it (40% instead of 25%), and up to 2 of your Yappers within reach bite it when you mark it.

Also works with Ouginak 2.68 · Modifies Prey

Prey's target bleeds for 20 to 24 damage in your best element at the start of each of its turns until it stops being your Prey, its attackers heal 15 points more of the damage they deal it (40% instead of 25%), and up to 2 of your Yappers within reach bite it when you mark it.

Howling Pack

PrismaticOuginak 3.7

Modifies Yapper Launcher

Yapper Launcher's recast interval is 2 turns shorter and you keep at most 3 of its Yappers (a new one replaces the oldest). At the end of each of your turns, each of them gives allies within 2 cells of it 12% final damage for 1 turn.

Also works with Ouginak 2.68 · Modifies Yapper Launcher

Yapper Launcher's recast interval is 2 turns shorter and you keep at most 3 of its Yappers (a new one replaces the oldest). At the end of each of your turns, each of them gives allies within 2 cells of it 12% final damage for 1 turn.

Second Quarry

PrismaticOuginak 2.68

Modifies Venison

Venison no longer frees your previous Prey, so you can hunt a second one: its Prey state and vulnerability last 2 turns instead of 3, and the Prey takes 20% more damage instead of 7%.

Changed on 25 October 2026

Moon Hunt

PrismaticOuginak 2.68

Modifies Amarok

Amarok's melee resistance bonus reaches allies within 2 cells of the target, and in Animal Form it gains 25 base damage.

Also works with Ouginak 3.7 · Modifies Amarok

Amarok's melee resistance bonus reaches allies within 2 cells of the target, and in Animal Form it gains 25 base damage.

Relentless Pursuit

PrismaticOuginak 2.68

Modifies Doggedness

Doggedness makes its prey take 40% more damage instead of 20%, gives you 20% final damage for 1 turn, its recast interval is 1 turn shorter, and up to 3 of your Yappers in reach attack its target.

Also works with Ouginak 3.7 · Modifies Doggedness

Doggedness makes its prey take 35% more damage instead of 15%, gives you 20% final damage for 1 turn, its recast interval is 1 turn shorter, and up to 3 of your Yappers in reach attack its target.

Changed on 25 October 2026

Waxing Moon

PrismaticOuginak 2.68

Modifies New Moon

New Moon also gives you 2 AP, 3 MP, a shield worth 20% of your max HP for 1 turn and 25% final damage for 2 turns.

Also works with Ouginak 3.7 · Modifies New Moon

New Moon also gives you 2 AP, 3 MP, a shield worth 20% of your max HP for 1 turn and 25% final damage for 2 turns.

Bone Trail

PrismaticOuginak 2.68

Modifies Ulna

When Ulna hits an enemy, it deals 35 to 42 more damage in your best element and gives you 2 AP and 2 MP, once per turn.

Also works with Ouginak 3.7 · Modifies Ulna

When Ulna hits an enemy, it deals 35 to 42 more damage in your best element and gives you 2 AP and 2 MP, once per turn.

Great Hunt

PrismaticOuginak 2.68

Modifies Hunt

Hunt gains 2 Range and 15 base damage, and steals life instead of dealing damage.

Also works with Ouginak 3.7 · Modifies Hunt

Hunt gains 2 Range and 15 base damage, and steals life instead of dealing damage.

Wounded Beast

PrismaticOuginak 2.68

Modifies Watchdog

Watchdog gains 6 base damage for every 10% of your max HP you are missing (up to 48), and if you lost 20% of your HP or more since your last turn ended, it steals life instead of dealing damage.

Also works with Ouginak 3.7 · Modifies Watchdog

Watchdog gains 6 base damage for every 10% of your max HP you are missing (up to 48), and if you lost 20% of your HP or more since your last turn ended, it steals life instead of dealing damage.

Frenzied Bite

PrismaticOuginak 2.68

Modifies Mastiff

After Mastiff damages an enemy, every other enemy within 2 cells of you takes Mastiff's damage too.

Also works with Ouginak 3.7 · Modifies Mastiff

After Mastiff damages an enemy, every other enemy within 2 cells of you takes Mastiff's damage too.

Bare Bones

PrismaticOuginak 2.68

Modifies Stripping

Stripping has no recast interval and can be cast twice per turn, and an enemy it hits takes 15% more damage for 2 turns.

Drive the Herd

PrismaticOuginak 2.68

Modifies Tally Ho

Tally Ho steals 2 MP from any enemy it hits, not only the Prey, then attracts that enemy 2 cells toward you.

Also works with Ouginak 3.7 · Modifies Tally Ho

Tally Ho steals 2 MP from any enemy it hits, not only the Prey, then attracts that enemy 2 cells toward you.

Vulture Feast

PrismaticOuginak 2.68

Modifies Carcass

Carcass can be cast 5 times per turn, and its damage bounces to up to 2 more enemies, each within 3 cells of the last one hit, never the same enemy twice.

Also works with Ouginak 3.7 · Modifies Carcass

Carcass can be cast 5 times per turn, and its damage bounces to up to 2 more enemies, each within 3 cells of the last one hit, never the same enemy twice.

How they work#

  • Two Waxmod slots sit at the end of the Dofus row. The Waxmods you wear act in every fight.
  • Each Waxmod belongs to a class and a kit. The 3.7 kit is the class's default kit; the 2.68 kits (2.72 for Sadida and Masqueraider), Sorcerer and Light and Darkness are class variants. Only a character of that kit, or of a kit it is ported to, can wear the Waxmod.
  • Many Waxmods also work on the same spell of their class's other kit (marked “Also works with”). Their numbers are then sometimes adjusted to that spell.
  • You cannot wear the same Waxmod twice. Two different Waxmods can modify the same spell (except those that exclude each other, shown on the card): their different effects add up, but when both change the same thing (damage, cooldown, AP, range, area…), only the stronger change applies. Example: two “double damage” Waxmods give x2, not x4; “cooldown -1” and “cooldown -2” give -2.
  • A Waxmod that casts a spell on every enemy hit (Sentence, Massacre…) casts it again on every cast of the modified spell, including the extra casts another Waxmod gives. That spell's lasting effects follow its own rules: Sentence deals its immediate damage every time, but one target only explodes once at the end of its turn.
  • Waxmods can be traded and sold in the equipment marketplace, next to the Dofus.
  • The dream Waxmods of Infinite Dreams are something else: they last only for one run and act on every spell they can change.

How to get them#

The Mystery Box: Waxmod gives a random Waxmod of the kit of the character who opens it (Waxmods ported to that kit included), with the odds below. The Selection Box lets you choose.

RarityChance (Mystery Box)
Common34%
Uncommon24%
Rare18%
Epic12%
Legendary8%
Prismatic4%

Mystery Box: Waxmod

Shop: 600 ogrines

Nayla Downs at the Astrub Zaap: 100 Master Wax Tokens. Dark Evinya: 60 Nightmare Tokens. Wax Pass: one at 10,000 points on both tracks.

Waxmod Selection Box

Shop: 6,900 ogrines

Pick any Waxmod of your character's kit (or ported to it). The box is used up only once you confirm your choice.

Trade in your Waxmods#

The Void Magician in Astrub [5,-18] takes the Waxmods you do not want, of any class or rarity: every 15 Waxmods give a Selection Box, every 3 of the rest a Mystery Box.